JohnCorby
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27c8d4e933
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funky nre with anglers and jellyfish
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2021-12-13 23:37:21 -08:00 |
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JohnCorby
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9f62fff9fd
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fix transform syncs that depended on ObjectId
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2021-12-11 22:29:48 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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JohnCorby
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c760fe2c41
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add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
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2021-12-02 02:44:33 -08:00 |
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JohnCorby
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705162860d
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change naming
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2021-12-02 02:44:32 -08:00 |
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JohnCorby
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b206bba1cd
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sync rising with transform sync
(note: rising var does not touch dirty bit)
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2021-12-01 23:39:33 -08:00 |
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JohnCorby
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7b81e1b4e0
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funny moments with kinematic simulation and alignment
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2021-12-01 03:55:56 -08:00 |
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JohnCorby
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aa28364c55
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rising sync
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2021-12-01 02:24:42 -08:00 |
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JohnCorby
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36f6ccc251
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started
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2021-12-01 01:10:38 -08:00 |
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