JohnCorby
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1cd5484128
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RemotePlayerCreation: dont wait a frame before initing DitheringAnimator
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2022-02-16 23:50:32 -08:00 |
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JohnCorby
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2761d463e1
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QSBSectorDetector: improve
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2022-02-16 18:27:45 -08:00 |
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Mister_Nebula
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6d5f4b4807
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remove instrument/taunt stuff
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2022-02-14 21:44:38 +00:00 |
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Mister_Nebula
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9305756f4e
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vfx stuffz
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2022-02-13 21:01:54 +00:00 |
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Mister_Nebula
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3737e38e34
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fix probe materials
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2022-02-13 15:30:35 +00:00 |
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Mister_Nebula
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a1bfe3d8e4
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cleanup, add lightbulb_off to material list
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2022-02-12 22:26:52 +00:00 |
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Mister_Nebula
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f396f53aa2
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do the stuffy
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2022-02-12 22:07:01 +00:00 |
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JohnCorby
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a756781a2d
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remove REM.cs, use proxy scripts instead
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2022-02-11 20:17:50 -08:00 |
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JohnCorby
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ac978f6052
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move REM scripts
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2022-02-11 05:50:07 -08:00 |
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JohnCorby
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e38feb4f28
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fix translator
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2022-02-11 05:41:35 -08:00 |
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JohnCorby
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4157b52789
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proxy scripts for usage in unity project
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2022-02-10 23:16:03 -08:00 |
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JohnCorby
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89c85eb098
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Update FixMaterialsInAllChildren.cs
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2022-02-03 14:53:20 -08:00 |
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Mister_Nebula
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0acfb43fc2
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update translator
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2022-02-03 20:19:42 +00:00 |
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Mister_Nebula
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7e20565a2c
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fix materials
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2022-02-03 11:55:41 +00:00 |
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Mister_Nebula
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34e67dad6d
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Merge branch 'prefab-redo' of https://github.com/misternebula/quantum-space-buddies into prefab-redo
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2022-02-03 09:30:18 +00:00 |
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Mister_Nebula
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f3220ae02f
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update more stuff
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2022-02-03 09:20:14 +00:00 |
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JohnCorby
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65199f0da0
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cleanup remote player creation, and use tuple instead of struct
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2022-02-02 19:21:31 -08:00 |
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Mister_Nebula
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dd83b4b9e8
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move player creation code to seperate namespace
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2022-02-02 20:33:53 +00:00 |
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