JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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9e5e7bb6a1
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initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
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2022-02-16 19:22:21 -08:00 |
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JohnCorby
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edf469d3e4
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rename
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2022-01-28 20:50:34 -08:00 |
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JohnCorby
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2f99dec87f
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make BuildWorldObjects async
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2022-01-28 20:49:07 -08:00 |
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JohnCorby
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3d2dff69d8
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silent LaunchProbe for SendInitialState
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2022-01-26 01:18:40 -08:00 |
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JohnCorby
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a2660d6a54
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send initial states less often and not in RequestStateResyncMessage
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2022-01-26 00:12:44 -08:00 |
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JohnCorby
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4ef103c1ab
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QSBProbeLauncher
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2022-01-25 21:28:32 -08:00 |
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JohnCorby
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e4a30c459a
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QSBProbeLauncher
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2022-01-25 21:23:31 -08:00 |
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JohnCorby
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1800e6f21f
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make SendResyncInfo abstract to make sure we handle resyncs
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2022-01-25 21:08:04 -08:00 |
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JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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248527d65b
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remove GetValue usages
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2021-12-26 20:35:40 -08:00 |
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JohnCorby
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1a73b09b87
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probe events
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2021-12-25 23:45:40 -08:00 |
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JohnCorby
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2414efd65f
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set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed
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2021-12-11 14:38:54 -08:00 |
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Mister_Nebula
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460a974ee2
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cleanup
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2021-08-09 11:49:58 +01:00 |
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Mister_Nebula
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84544a6834
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add launch probe event
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2021-07-25 21:24:31 +01:00 |
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Mister_Nebula
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8505b3c867
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fix not retrieving after first time
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2021-07-24 21:29:19 +01:00 |
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Mister_Nebula
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1e4c0048c6
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add retrieve probe event (from non-player probe launchers)
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2021-07-24 21:25:29 +01:00 |
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