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rename lol
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@ -138,7 +138,7 @@ internal class ItemRemotePatches : QSBPatch
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[HarmonyPrefix]
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[HarmonyPatch(typeof(DreamLanternItem), nameof(DreamLanternItem.SocketItem))]
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private static bool DreamLanternItem_SocketItem(DreamLanternItem __instance,
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private static bool SocketItem(DreamLanternItem __instance,
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Transform socketTransform, Sector sector)
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{
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if (!Remote)
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@ -220,7 +220,6 @@ internal class ItemRemotePatches : QSBPatch
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var player = QSBPlayerManager.PlayerList.First(x => x.HeldItem?.AttachedObject == socketedItem);
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socketedItem.SetSocketLocalDir(__instance.CalcCorrectUnsocketDir(player.Camera.transform));
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__result = base_RemoveFromSocket(__instance);
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return false;
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}
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