just run next frame here too

This commit is contained in:
JohnCorby 2022-11-09 12:02:22 -08:00
parent 98def9885a
commit fac4abd39b

View File

@ -198,7 +198,8 @@ public static class QSBWorldSync
// If NH is installed, wait for it to finish generating the solar system
if (ModInteractionManager.IsNHInstalled)
{
Delay.RunWhen(() => ModInteractionManager.IsNHReady, () => BuildWorldObjects(loadScene).Forget());
Delay.RunWhen(() => ModInteractionManager.IsNHReady,
() => Delay.RunNextFrame(() => BuildWorldObjects(loadScene).Forget()));
}
else
{