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just run next frame here too
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@ -198,7 +198,8 @@ public static class QSBWorldSync
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// If NH is installed, wait for it to finish generating the solar system
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if (ModInteractionManager.IsNHInstalled)
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{
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Delay.RunWhen(() => ModInteractionManager.IsNHReady, () => BuildWorldObjects(loadScene).Forget());
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Delay.RunWhen(() => ModInteractionManager.IsNHReady,
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() => Delay.RunNextFrame(() => BuildWorldObjects(loadScene).Forget()));
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}
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else
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{
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