diff --git a/QSB/Player/RemotePlayerRulesetDetector.cs b/QSB/Player/RemotePlayerRulesetDetector.cs index 79adc855..8b51ed4e 100644 --- a/QSB/Player/RemotePlayerRulesetDetector.cs +++ b/QSB/Player/RemotePlayerRulesetDetector.cs @@ -26,7 +26,6 @@ public class RemotePlayerRulesetDetector : Detector base.AddVolume(volume); if (volume.GetType() == typeof(PlanetoidRuleset)) { - DebugLog.DebugWrite($"ADD TO {volume.name}"); _planetoidRulesets.Add((PlanetoidRuleset)volume); UpdateClosestPlanetoidRuleset(); } @@ -42,7 +41,6 @@ public class RemotePlayerRulesetDetector : Detector base.RemoveVolume(volume); if (volume.GetType() == typeof(PlanetoidRuleset)) { - DebugLog.DebugWrite($"REMOVE FROM {volume.name}"); _planetoidRulesets.Remove((PlanetoidRuleset)volume); UpdateClosestPlanetoidRuleset(); } @@ -60,7 +58,6 @@ public class RemotePlayerRulesetDetector : Detector private void UpdateClosestPlanetoidRuleset() { - DebugLog.DebugWrite($"UpdateClosetPlanetoidRuleset - count:{_planetoidRulesets.Count}"); _closestPlanetoidRuleset = null; var num = float.PositiveInfinity; for (var i = 0; i < _planetoidRulesets.Count; i++)