diff --git a/QSB/ShipSync/ShipCustomAttach.cs b/QSB/ShipSync/ShipCustomAttach.cs index d113260a..84f16cdc 100644 --- a/QSB/ShipSync/ShipCustomAttach.cs +++ b/QSB/ShipSync/ShipCustomAttach.cs @@ -11,8 +11,8 @@ public class ShipCustomAttach : MonoBehaviour private void Awake() { - Locator.GetPromptManager().AddScreenPrompt(_attachPrompt, PromptPosition.Center); - Locator.GetPromptManager().AddScreenPrompt(_detachPrompt, PromptPosition.Center); + Locator.GetPromptManager().AddScreenPrompt(_attachPrompt, PromptPosition.UpperRight); + Locator.GetPromptManager().AddScreenPrompt(_detachPrompt, PromptPosition.UpperRight); _playerAttachPoint = gameObject.AddComponent(); _playerAttachPoint._lockPlayerTurning = false; @@ -24,8 +24,8 @@ public class ShipCustomAttach : MonoBehaviour { if (Locator.GetPromptManager()) { - Locator.GetPromptManager().RemoveScreenPrompt(_attachPrompt, PromptPosition.Center); - Locator.GetPromptManager().RemoveScreenPrompt(_detachPrompt, PromptPosition.Center); + Locator.GetPromptManager().RemoveScreenPrompt(_attachPrompt, PromptPosition.UpperRight); + Locator.GetPromptManager().RemoveScreenPrompt(_detachPrompt, PromptPosition.UpperRight); } }