diff --git a/QuantumUNET/QSBNetworkClient.cs b/QuantumUNET/QSBNetworkClient.cs index bce38ca2..40cba469 100644 --- a/QuantumUNET/QSBNetworkClient.cs +++ b/QuantumUNET/QSBNetworkClient.cs @@ -75,15 +75,6 @@ namespace QuantumUNET } } - [Obsolete("Moved to NetworkMigrationManager.")] - public PeerInfoMessage[] peers - { - get - { - return null; - } - } - internal int hostId { get diff --git a/QuantumUNET/QSBNetworkConnection.cs b/QuantumUNET/QSBNetworkConnection.cs index 9b0cddb8..37b9c0c9 100644 --- a/QuantumUNET/QSBNetworkConnection.cs +++ b/QuantumUNET/QSBNetworkConnection.cs @@ -450,9 +450,6 @@ namespace QuantumUNET public virtual void TransportReceive(byte[] bytes, int numBytes, int channelId) => HandleBytes(bytes, numBytes, channelId); - [Obsolete("TransportRecieve has been deprecated. Use TransportReceive instead (UnityUpgradable) -> TransportReceive(*)", false)] - public virtual void TransportRecieve(byte[] bytes, int numBytes, int channelId) => TransportReceive(bytes, numBytes, channelId); - public virtual bool TransportSend(byte[] bytes, int numBytes, int channelId, out byte error) => NetworkTransport.Send(hostId, connectionId, channelId, bytes, numBytes, out error); internal void AddOwnedObject(QSBNetworkIdentity obj) diff --git a/QuantumUNET/QSBNetworkManagerHUD.cs b/QuantumUNET/QSBNetworkManagerHUD.cs index 59c17d32..046016c0 100644 --- a/QuantumUNET/QSBNetworkManagerHUD.cs +++ b/QuantumUNET/QSBNetworkManagerHUD.cs @@ -34,19 +34,6 @@ namespace QuantumUNET } manager.networkAddress = GUI.TextField(new Rect(num + 100, num2, 95f, 20f), manager.networkAddress); num2 += 24; - if (Application.platform == RuntimePlatform.WebGLPlayer) - { - GUI.Box(new Rect(num, num2, 200f, 25f), "( WebGL cannot be server )"); - num2 += 24; - } - else - { - if (GUI.Button(new Rect(num, num2, 200f, 20f), "LAN Server Only")) - { - manager.StartServer(); - } - num2 += 24; - } } else { @@ -103,14 +90,6 @@ namespace QuantumUNET } num2 += 24; } - if (!QSBNetworkServer.active && !manager.IsClientConnected() && flag) - { - num2 += 10; - if (Application.platform == RuntimePlatform.WebGLPlayer) - { - GUI.Box(new Rect(num - 5, num2, 220f, 25f), "(WebGL cannot use Match Maker)"); - } - } } } diff --git a/QuantumUNET/QSBNetworkReader.cs b/QuantumUNET/QSBNetworkReader.cs index c4a676c3..1200d589 100644 --- a/QuantumUNET/QSBNetworkReader.cs +++ b/QuantumUNET/QSBNetworkReader.cs @@ -7,11 +7,9 @@ namespace QuantumUNET { public class QSBNetworkReader { - public QSBNetworkReader() - { - m_buf = new QSBNetBuffer(); - Initialize(); - } + private QSBNetBuffer m_buf; + private static byte[] s_StringReaderBuffer; + private static Encoding s_Encoding; public QSBNetworkReader(QSBNetworkWriter writer) { @@ -34,69 +32,51 @@ namespace QuantumUNET } } - public uint Position - { - get - { - return m_buf.Position; - } - } + public uint Position => m_buf.Position; - public int Length - { - get - { - return m_buf.Length; - } - } + public int Length => m_buf.Length; - public void SeekZero() - { - m_buf.SeekZero(); - } + public void SeekZero() => m_buf.SeekZero(); - internal void Replace(byte[] buffer) - { - m_buf.Replace(buffer); - } + internal void Replace(byte[] buffer) => m_buf.Replace(buffer); public uint ReadPackedUInt32() { - byte b = ReadByte(); + var b = ReadByte(); uint result; if (b < 241) { - result = (uint)b; + result = b; } else { - byte b2 = ReadByte(); + var b2 = ReadByte(); if (b >= 241 && b <= 248) { - result = 240U + 256U * (uint)(b - 241) + (uint)b2; + result = 240U + (256U * (uint)(b - 241)) + b2; } else { - byte b3 = ReadByte(); + var b3 = ReadByte(); if (b == 249) { - result = 2288U + 256U * (uint)b2 + (uint)b3; + result = 2288U + (256U * b2) + b3; } else { - byte b4 = ReadByte(); + var b4 = ReadByte(); if (b == 250) { - result = (uint)((int)b2 + ((int)b3 << 8) + ((int)b4 << 16)); + result = (uint)(b2 + (b3 << 8) + (b4 << 16)); } else { - byte b5 = ReadByte(); + var b5 = ReadByte(); if (b < 251) { throw new IndexOutOfRangeException("ReadPackedUInt32() failure: " + b); } - result = (uint)((int)b2 + ((int)b3 << 8) + ((int)b4 << 16) + ((int)b5 << 24)); + result = (uint)(b2 + (b3 << 8) + (b4 << 16) + (b5 << 24)); } } } @@ -106,69 +86,69 @@ namespace QuantumUNET public ulong ReadPackedUInt64() { - byte b = ReadByte(); + var b = ReadByte(); ulong result; if (b < 241) { - result = (ulong)b; + result = b; } else { - byte b2 = ReadByte(); + var b2 = ReadByte(); if (b >= 241 && b <= 248) { - result = 240UL + 256UL * ((ulong)b - 241UL) + (ulong)b2; + result = 240UL + (256UL * (b - 241UL)) + b2; } else { - byte b3 = ReadByte(); + var b3 = ReadByte(); if (b == 249) { - result = 2288UL + 256UL * (ulong)b2 + (ulong)b3; + result = 2288UL + (256UL * b2) + b3; } else { - byte b4 = ReadByte(); + var b4 = ReadByte(); if (b == 250) { - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16); } else { - byte b5 = ReadByte(); + var b5 = ReadByte(); if (b == 251) { - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24); } else { - byte b6 = ReadByte(); + var b6 = ReadByte(); if (b == 252) { - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32); } else { - byte b7 = ReadByte(); + var b7 = ReadByte(); if (b == 253) { - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40); } else { - byte b8 = ReadByte(); + var b8 = ReadByte(); if (b == 254) { - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40) + ((ulong)b8 << 48); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40) + ((ulong)b8 << 48); } else { - byte b9 = ReadByte(); + var b9 = ReadByte(); if (b != 255) { throw new IndexOutOfRangeException("ReadPackedUInt64() failure: " + b); } - result = (ulong)b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40) + ((ulong)b8 << 48) + ((ulong)b9 << 56); + result = b2 + ((ulong)b3 << 8) + ((ulong)b4 << 16) + ((ulong)b5 << 24) + ((ulong)b6 << 32) + ((ulong)b7 << 40) + ((ulong)b8 << 48) + ((ulong)b9 << 56); } } } @@ -180,61 +160,46 @@ namespace QuantumUNET return result; } - public NetworkInstanceId ReadNetworkId() - { - return new NetworkInstanceId(ReadPackedUInt32()); - } + public NetworkInstanceId ReadNetworkId() => new NetworkInstanceId(ReadPackedUInt32()); - public NetworkSceneId ReadSceneId() - { - return new NetworkSceneId(ReadPackedUInt32()); - } + public NetworkSceneId ReadSceneId() => new NetworkSceneId(ReadPackedUInt32()); - public byte ReadByte() - { - return m_buf.ReadByte(); - } + public byte ReadByte() => m_buf.ReadByte(); - public sbyte ReadSByte() - { - return (sbyte)m_buf.ReadByte(); - } + public sbyte ReadSByte() => (sbyte)m_buf.ReadByte(); public short ReadInt16() { ushort num = 0; - num |= (ushort)m_buf.ReadByte(); + num |= m_buf.ReadByte(); num |= (ushort)(m_buf.ReadByte() << 8); return (short)num; } - public ushort ReadUInt16() - { - return (ushort)((uint)(ushort)(0U | (uint)m_buf.ReadByte()) | (uint)(ushort)((uint)m_buf.ReadByte() << 8)); - } + public ushort ReadUInt16() => (ushort)((ushort)(0U | m_buf.ReadByte()) | (uint)(ushort)((uint)m_buf.ReadByte() << 8)); public int ReadInt32() { - uint num = 0U; - num |= (uint)m_buf.ReadByte(); - num |= (uint)((uint)m_buf.ReadByte() << 8); - num |= (uint)((uint)m_buf.ReadByte() << 16); - return (int)(num | (uint)((uint)m_buf.ReadByte() << 24)); + var num = 0U; + num |= m_buf.ReadByte(); + num |= (uint)m_buf.ReadByte() << 8; + num |= (uint)m_buf.ReadByte() << 16; + return (int)(num | ((uint)m_buf.ReadByte() << 24)); } public uint ReadUInt32() { - uint num = 0U; - num |= (uint)m_buf.ReadByte(); - num |= (uint)((uint)m_buf.ReadByte() << 8); - num |= (uint)((uint)m_buf.ReadByte() << 16); - return num | (uint)((uint)m_buf.ReadByte() << 24); + var num = 0U; + num |= m_buf.ReadByte(); + num |= (uint)m_buf.ReadByte() << 8; + num |= (uint)m_buf.ReadByte() << 16; + return num | ((uint)m_buf.ReadByte() << 24); } public long ReadInt64() { - ulong num = 0UL; - ulong num2 = (ulong)m_buf.ReadByte(); + var num = 0UL; + var num2 = (ulong)m_buf.ReadByte(); num |= num2; num2 = (ulong)m_buf.ReadByte() << 8; num |= num2; @@ -254,8 +219,8 @@ namespace QuantumUNET public ulong ReadUInt64() { - ulong num = 0UL; - ulong num2 = (ulong)m_buf.ReadByte(); + var num = 0UL; + var num2 = (ulong)m_buf.ReadByte(); num |= num2; num2 = (ulong)m_buf.ReadByte() << 8; num |= num2; @@ -298,7 +263,7 @@ namespace QuantumUNET public string ReadString() { - ushort num = ReadUInt16(); + var num = ReadUInt16(); string result; if (num == 0) { @@ -310,25 +275,22 @@ namespace QuantumUNET { throw new IndexOutOfRangeException("ReadString() too long: " + num); } - while ((int)num > s_StringReaderBuffer.Length) + while (num > s_StringReaderBuffer.Length) { s_StringReaderBuffer = new byte[s_StringReaderBuffer.Length * 2]; } - m_buf.ReadBytes(s_StringReaderBuffer, (uint)num); - char[] chars = s_Encoding.GetChars(s_StringReaderBuffer, 0, (int)num); + m_buf.ReadBytes(s_StringReaderBuffer, num); + var chars = s_Encoding.GetChars(s_StringReaderBuffer, 0, num); result = new string(chars); } return result; } - public char ReadChar() - { - return (char)m_buf.ReadByte(); - } + public char ReadChar() => (char)m_buf.ReadByte(); public bool ReadBoolean() { - int num = (int)m_buf.ReadByte(); + var num = (int)m_buf.ReadByte(); return num == 1; } @@ -338,14 +300,14 @@ namespace QuantumUNET { throw new IndexOutOfRangeException("NetworkReader ReadBytes " + count); } - byte[] array = new byte[count]; + var array = new byte[count]; m_buf.ReadBytes(array, (uint)count); return array; } public byte[] ReadBytesAndSize() { - ushort num = ReadUInt16(); + var num = ReadUInt16(); byte[] result; if (num == 0) { @@ -353,55 +315,28 @@ namespace QuantumUNET } else { - result = ReadBytes((int)num); + result = ReadBytes(num); } return result; } - public Vector2 ReadVector2() - { - return new Vector2(ReadSingle(), ReadSingle()); - } + public Vector2 ReadVector2() => new Vector2(ReadSingle(), ReadSingle()); - public Vector3 ReadVector3() - { - return new Vector3(ReadSingle(), ReadSingle(), ReadSingle()); - } + public Vector3 ReadVector3() => new Vector3(ReadSingle(), ReadSingle(), ReadSingle()); - public Vector4 ReadVector4() - { - return new Vector4(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - } + public Vector4 ReadVector4() => new Vector4(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - public Color ReadColor() - { - return new Color(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - } + public Color ReadColor() => new Color(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - public Color32 ReadColor32() - { - return new Color32(ReadByte(), ReadByte(), ReadByte(), ReadByte()); - } + public Color32 ReadColor32() => new Color32(ReadByte(), ReadByte(), ReadByte(), ReadByte()); - public Quaternion ReadQuaternion() - { - return new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - } + public Quaternion ReadQuaternion() => new Quaternion(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - public Rect ReadRect() - { - return new Rect(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - } + public Rect ReadRect() => new Rect(ReadSingle(), ReadSingle(), ReadSingle(), ReadSingle()); - public Plane ReadPlane() - { - return new Plane(ReadVector3(), ReadSingle()); - } + public Plane ReadPlane() => new Plane(ReadVector3(), ReadSingle()); - public Ray ReadRay() - { - return new Ray(ReadVector3(), ReadVector3()); - } + public Ray ReadRay() => new Ray(ReadVector3(), ReadVector3()); public Matrix4x4 ReadMatrix4x4() { @@ -450,7 +385,7 @@ namespace QuantumUNET public Transform ReadTransform() { - NetworkInstanceId networkInstanceId = ReadNetworkId(); + var networkInstanceId = ReadNetworkId(); Transform result; if (networkInstanceId.IsEmpty()) { @@ -458,7 +393,7 @@ namespace QuantumUNET } else { - GameObject gameObject = QSBClientScene.FindLocalObject(networkInstanceId); + var gameObject = QSBClientScene.FindLocalObject(networkInstanceId); if (gameObject == null) { if (LogFilter.logDebug) @@ -477,7 +412,7 @@ namespace QuantumUNET public GameObject ReadGameObject() { - NetworkInstanceId networkInstanceId = ReadNetworkId(); + var networkInstanceId = ReadNetworkId(); GameObject result; if (networkInstanceId.IsEmpty()) { @@ -508,7 +443,7 @@ namespace QuantumUNET public QSBNetworkIdentity ReadNetworkIdentity() { - NetworkInstanceId networkInstanceId = ReadNetworkId(); + var networkInstanceId = ReadNetworkId(); QSBNetworkIdentity result; if (networkInstanceId.IsEmpty()) { @@ -541,26 +476,13 @@ namespace QuantumUNET return result; } - public override string ToString() - { - return m_buf.ToString(); - } + public override string ToString() => m_buf.ToString(); public TMsg ReadMessage() where TMsg : QSBMessageBase, new() { - TMsg result = Activator.CreateInstance(); + var result = Activator.CreateInstance(); result.Deserialize(this); return result; } - - private QSBNetBuffer m_buf; - - private const int k_MaxStringLength = 32768; - - private const int k_InitialStringBufferSize = 1024; - - private static byte[] s_StringReaderBuffer; - - private static Encoding s_Encoding; } } \ No newline at end of file diff --git a/QuantumUNET/QSBNetworkScene.cs b/QuantumUNET/QSBNetworkScene.cs index 31346daa..a88b6255 100644 --- a/QuantumUNET/QSBNetworkScene.cs +++ b/QuantumUNET/QSBNetworkScene.cs @@ -18,13 +18,13 @@ namespace QuantumUNET { get { - return this.m_LocalObjects; + return m_LocalObjects; } } internal void Shutdown() { - this.ClearLocalObjects(); + ClearLocalObjects(); ClearSpawners(); } @@ -32,19 +32,19 @@ namespace QuantumUNET { if (obj == null) { - this.localObjects[netId] = null; + localObjects[netId] = null; } else { QSBNetworkIdentity networkIdentity = null; - if (this.localObjects.ContainsKey(netId)) + if (localObjects.ContainsKey(netId)) { - networkIdentity = this.localObjects[netId]; + networkIdentity = localObjects[netId]; } if (networkIdentity == null) { networkIdentity = obj.GetComponent(); - this.localObjects[netId] = networkIdentity; + localObjects[netId] = networkIdentity; } networkIdentity.UpdateClientServer(isClient, isServer); } @@ -52,9 +52,9 @@ namespace QuantumUNET internal GameObject FindLocalObject(NetworkInstanceId netId) { - if (this.localObjects.ContainsKey(netId)) + if (localObjects.ContainsKey(netId)) { - QSBNetworkIdentity networkIdentity = this.localObjects[netId]; + var networkIdentity = localObjects[netId]; if (networkIdentity != null) { return networkIdentity.gameObject; @@ -87,11 +87,11 @@ namespace QuantumUNET internal bool RemoveLocalObjectAndDestroy(NetworkInstanceId netId) { bool result; - if (this.localObjects.ContainsKey(netId)) + if (localObjects.ContainsKey(netId)) { - QSBNetworkIdentity networkIdentity = this.localObjects[netId]; + var networkIdentity = localObjects[netId]; UnityEngine.Object.Destroy(networkIdentity.gameObject); - result = this.localObjects.Remove(netId); + result = localObjects.Remove(netId); } else { @@ -102,12 +102,12 @@ namespace QuantumUNET internal void ClearLocalObjects() { - this.localObjects.Clear(); + localObjects.Clear(); } internal static void RegisterPrefab(GameObject prefab, NetworkHash128 newAssetId) { - QSBNetworkIdentity component = prefab.GetComponent(); + var component = prefab.GetComponent(); if (component) { component.SetDynamicAssetId(newAssetId); @@ -121,11 +121,11 @@ namespace QuantumUNET internal static void RegisterPrefab(GameObject prefab) { - QSBNetworkIdentity component = prefab.GetComponent(); + var component = prefab.GetComponent(); if (component) { guidToPrefab[component.AssetId] = prefab; - NetworkIdentity[] componentsInChildren = prefab.GetComponentsInChildren(); + var componentsInChildren = prefab.GetComponentsInChildren(); if (componentsInChildren.Length > 1) { if (LogFilter.logWarn) @@ -192,7 +192,7 @@ namespace QuantumUNET internal static void UnregisterPrefab(GameObject prefab) { - QSBNetworkIdentity component = prefab.GetComponent(); + var component = prefab.GetComponent(); if (component == null) { if (LogFilter.logError) @@ -209,7 +209,7 @@ namespace QuantumUNET internal static void RegisterPrefab(GameObject prefab, SpawnDelegate spawnHandler, UnSpawnDelegate unspawnHandler) { - QSBNetworkIdentity component = prefab.GetComponent(); + var component = prefab.GetComponent(); if (component == null) { Debug.LogError("Could not register '" + prefab.name + "' since it contains no NetworkIdentity component"); @@ -250,7 +250,7 @@ namespace QuantumUNET bool result; if (unspawnHandlers.ContainsKey(assetId) && unspawnHandlers[assetId] != null) { - UnSpawnDelegate unSpawnDelegate = unspawnHandlers[assetId]; + var unSpawnDelegate = unspawnHandlers[assetId]; unSpawnDelegate(obj); result = true; } @@ -263,9 +263,9 @@ namespace QuantumUNET internal void DestroyAllClientObjects() { - foreach (NetworkInstanceId key in this.localObjects.Keys) + foreach (var key in localObjects.Keys) { - QSBNetworkIdentity networkIdentity = this.localObjects[key]; + var networkIdentity = localObjects[key]; if (networkIdentity != null && networkIdentity.gameObject != null) { if (!InvokeUnSpawnHandler(networkIdentity.AssetId, networkIdentity.gameObject)) @@ -282,14 +282,14 @@ namespace QuantumUNET } } } - this.ClearLocalObjects(); + ClearLocalObjects(); } internal void DumpAllClientObjects() { - foreach (NetworkInstanceId networkInstanceId in this.localObjects.Keys) + foreach (var networkInstanceId in localObjects.Keys) { - QSBNetworkIdentity networkIdentity = this.localObjects[networkInstanceId]; + var networkIdentity = localObjects[networkInstanceId]; if (networkIdentity != null) { Debug.Log(string.Concat(new object[] diff --git a/QuantumUNET/QSBNetworkServer.cs b/QuantumUNET/QSBNetworkServer.cs index 84218235..838a24ad 100644 --- a/QuantumUNET/QSBNetworkServer.cs +++ b/QuantumUNET/QSBNetworkServer.cs @@ -75,29 +75,7 @@ namespace QuantumUNET } } - [Obsolete("Moved to NetworkMigrationManager")] - public static bool sendPeerInfo - { - get - { - return false; - } - set - { - } - } - - public static bool dontListen - { - get - { - return m_DontListen; - } - set - { - m_DontListen = value; - } - } + public static bool dontListen { get; set; } public static bool useWebSockets { @@ -130,13 +108,7 @@ namespace QuantumUNET } } - public static bool active - { - get - { - return s_Active; - } - } + public static bool active { get; private set; } public static bool localClientActive { @@ -194,7 +166,7 @@ namespace QuantumUNET NetworkTransport.Shutdown(); NetworkTransport.Init(); s_Instance = null; - s_Active = false; + active = false; } public static void Shutdown() @@ -202,14 +174,14 @@ namespace QuantumUNET if (s_Instance != null) { s_Instance.InternalDisconnectAll(); - if (!m_DontListen) + if (!dontListen) { s_Instance.m_SimpleServerSimple.Stop(); } s_Instance = null; } - m_DontListen = false; - s_Active = false; + dontListen = false; + active = false; } internal void RegisterMessageHandlers() @@ -233,7 +205,7 @@ namespace QuantumUNET private void InternalListenRelay(string relayIp, int relayPort, NetworkID netGuid, SourceID sourceId, NodeID nodeId) { m_SimpleServerSimple.ListenRelay(relayIp, relayPort, netGuid, sourceId, nodeId); - s_Active = true; + active = true; RegisterMessageHandlers(); } @@ -249,7 +221,7 @@ namespace QuantumUNET internal bool InternalListen(string ipAddress, int serverPort) { - if (m_DontListen) + if (dontListen) { m_SimpleServerSimple.Initialize(); } @@ -258,7 +230,7 @@ namespace QuantumUNET return false; } maxPacketSize = hostTopology.DefaultConfig.PacketSize; - s_Active = true; + active = true; RegisterMessageHandlers(); return true; } @@ -271,7 +243,7 @@ namespace QuantumUNET internal QSBNetworkClient BecomeHostInternal(QSBNetworkClient oldClient, int port, int oldConnectionId, QSBPeerInfoMessage[] peers) { QSBNetworkClient result; - if (s_Active) + if (active) { if (LogFilter.logError) { @@ -741,7 +713,7 @@ namespace QuantumUNET internal void InternalUpdate() { m_SimpleServerSimple.Update(); - if (m_DontListen) + if (dontListen) { m_SimpleServerSimple.UpdateConnections(); } @@ -1916,19 +1888,10 @@ namespace QuantumUNET } } - [Obsolete("moved to NetworkMigrationManager")] - public void SendNetworkInfo(NetworkConnection targetConnection) - { - } - - private static bool s_Active; - private static volatile QSBNetworkServer s_Instance; private static object s_Sync = new UnityEngine.Object(); - private static bool m_DontListen; - private bool m_LocalClientActive; private List m_LocalConnectionsFakeList = new List();