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@ -1,5 +1,4 @@
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using OWML.Common;
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using OWML.Common;
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using QSB.EchoesOfTheEye.LightSensorSync;
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using QSB.Utility;
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using QSB.Utility;
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using UnityEngine;
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using UnityEngine;
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@ -74,8 +73,6 @@ public partial class PlayerInfo
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}
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}
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}
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}
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public QSBPlayerLightSensor QSBPlayerLightSensor;
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public Vector3 Velocity
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public Vector3 Velocity
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{
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{
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get
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get
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