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set InDreamWorld and AssignedSimulationLantern for local player
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@ -27,6 +27,8 @@ internal class EnterDreamWorldMessage : QSBWorldObjectMessage<QSBDreamLanternIte
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});
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}
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public override void OnReceiveLocal() => OnReceiveRemote();
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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@ -22,6 +22,8 @@ internal class ExitDreamWorldMessage : QSBMessage
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});
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}
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public override void OnReceiveLocal() => OnReceiveRemote();
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public override void OnReceiveRemote()
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{
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var player = QSBPlayerManager.GetPlayer(From);
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