mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-03-10 16:14:45 +00:00
cleanup
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parent
612d219b26
commit
efa54ba7c8
@ -120,8 +120,6 @@ public abstract class Common
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protected void SendInternal(ProductUserId target, SocketId socketId, InternalMessages type)
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{
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Debug.LogError($"SendInternal type:{type} to {target}");
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EOSSDKComponent.GetP2PInterface().SendPacket(new SendPacketOptions()
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{
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AllowDelayedDelivery = true,
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@ -67,19 +67,14 @@ public class Server : Common
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protected override void OnReceiveInternalData(InternalMessages type, ProductUserId clientUserId, SocketId socketId)
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{
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Debug.LogError($"OnReceiveInteralData type:{type} from {clientUserId}");
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if (ignoreAllMessages)
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{
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Debug.LogError($"- IgnoreAllMessages :/");
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return;
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}
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switch (type)
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{
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case InternalMessages.CONNECT:
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Debug.LogError($"- CONNECT connectedId:{nextConnectionID + 1}");
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if (epicToMirrorIds.Count >= maxConnections)
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{
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Debug.LogError("Reached max connections");
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@ -102,7 +97,6 @@ public class Server : Common
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case InternalMessages.DISCONNECT:
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if (epicToMirrorIds.TryGetValue(clientUserId, out var connId))
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{
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Debug.LogError($"- DISCONNECT connectedId:{connId}");
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OnDisconnected.Invoke(connId);
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//CloseP2PSessionWithUser(clientUserId, socketId);
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epicToMirrorIds.Remove(clientUserId);
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@ -148,7 +142,6 @@ public class Server : Common
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public void Disconnect(int connectionId)
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{
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Debug.LogError($"DISCONNECT {connectionId}");
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if (epicToMirrorIds.TryGetValue(connectionId, out var userId))
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{
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SocketId socketId;
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@ -159,7 +152,7 @@ public class Server : Common
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}
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else
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{
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Debug.LogError("Trying to disconnect unknown connection id: " + connectionId);
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Debug.LogWarning("Trying to disconnect unknown connection id: " + connectionId);
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}
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}
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@ -212,11 +205,8 @@ public class Server : Common
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protected override void OnConnectionFailed(ProductUserId remoteId)
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{
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Debug.LogError($"OnConnectionFailed");
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if (ignoreAllMessages)
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{
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Debug.LogError($"- IgnoreAllMessages :/");
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return;
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}
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@ -28,23 +28,6 @@ internal class PlayerKickMessage : QSBMessage<string>
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PlayerId = reader.Read<uint>();
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}
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public override void OnReceiveLocal()
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{
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if (!QSBCore.IsHost)
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{
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return;
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}
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Delay.RunFramesLater(10, KickPlayer);
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}
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private void KickPlayer()
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{
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//var connectionToClient = PlayerId.GetNetworkConnection();
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//connectionToClient.Disconnect();
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//Transport.activeTransport.OnServerDisconnected(connectionToClient.connectionId);
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}
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public override void OnReceiveRemote()
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{
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if (PlayerId != QSBPlayerManager.LocalPlayerId)
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