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Update PlayerProbeSync.cs
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parent
27bf37242f
commit
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@ -56,37 +56,6 @@ namespace QSB.ProbeSync.TransformSync
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_disabledSocket = socket;
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_disabledSocket = socket;
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}
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}
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/*
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protected override void UpdateTransform()
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{
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base.UpdateTransform();
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if (Player == null)
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{
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DebugLog.ToConsole($"Player is null for {AttachedNetId}!", MessageType.Error);
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return;
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}
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if (_disabledSocket == null)
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{
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DebugLog.ToConsole($"DisabledSocket is null for {PlayerId}! (ProbeLauncher null? : {Player.ProbeLauncher == null})", MessageType.Error);
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return;
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}
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if (Player.PlayerStates.ProbeActive || ReferenceSector?.AttachedObject == null)
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{
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return;
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}
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if (HasAuthority)
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{
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transform.position = ReferenceSector.Transform.InverseTransformPoint(_disabledSocket.position);
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return;
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}
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if (SyncedTransform.position == Vector3.zero)
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{
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return;
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}
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SyncedTransform.localPosition = ReferenceSector.Transform.InverseTransformPoint(_disabledSocket.position);
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}
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*/
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public override bool IsReady => Locator.GetProbe() != null
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public override bool IsReady => Locator.GetProbe() != null
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&& Player != null
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&& Player != null
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&& QSBPlayerManager.PlayerExists(Player.PlayerId)
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&& QSBPlayerManager.PlayerExists(Player.PlayerId)
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