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RequestInitialStatesMessage: put try around SendInitialState
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@ -36,7 +36,8 @@ public class RequestInitialStatesMessage : QSBMessage
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foreach (var worldObject in QSBWorldSync.GetWorldObjects())
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{
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worldObject.SendInitialState(to);
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worldObject.Try("sending initial state", () =>
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worldObject.SendInitialState(to));
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}
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}
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}
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}
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