From eae2cf3c257d94da3f4e8d8baf9dc4b5f92b7ffb Mon Sep 17 00:00:00 2001 From: JohnCorby Date: Fri, 10 Feb 2023 20:25:49 -0800 Subject: [PATCH] okay nvm --- QSB/TimeSync/TimeSyncUI.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/QSB/TimeSync/TimeSyncUI.cs b/QSB/TimeSync/TimeSyncUI.cs index 0f5807f7..60bce5e8 100644 --- a/QSB/TimeSync/TimeSyncUI.cs +++ b/QSB/TimeSync/TimeSyncUI.cs @@ -72,7 +72,6 @@ internal class TimeSyncUI : MonoBehaviour, IAddComponentOnStart Canvas.willRenderCanvases += OnWillRenderCanvases; // silly hack that shouldnt be in the ui component but oh well - // TODO may have to wait a frame cuz Locator? Locator.GetPlayerTransform().GetComponent()._invincible = true; Locator.GetDeathManager()._invincible = true; var shipTransform = Locator.GetShipTransform(); @@ -90,7 +89,6 @@ internal class TimeSyncUI : MonoBehaviour, IAddComponentOnStart Canvas.willRenderCanvases -= OnWillRenderCanvases; // silly hack that shouldnt be in the ui component but oh well - // TODO may have to wait a frame cuz Locator? Locator.GetPlayerTransform().GetComponent()._invincible = false; Locator.GetDeathManager()._invincible = false; var shipTransform = Locator.GetShipTransform();