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fixed animation triggers
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@ -22,7 +22,7 @@ namespace QSB.Animation.Player.Events
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public override void OnReceiveRemote(bool server, AnimationTriggerMessage message)
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{
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var animationSync = QSBPlayerManager.GetSyncObject<AnimationSync>(message.AttachedNetId);
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if (!QSBCore.WorldObjectsReady || animationSync != null)
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if (!QSBCore.WorldObjectsReady || animationSync == null)
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{
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return;
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}
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