Update QSBCore.cs

This commit is contained in:
Mister_Nebula 2021-06-13 19:42:50 +01:00
parent d714045a8a
commit e914dcd36e

View File

@ -161,8 +161,15 @@ namespace QSB
offset3 += _debugLineSpacing;
var probeSector = PlayerProbeSync.LocalInstance.ReferenceSector;
var probeText = probeSector == null ? "NULL" : probeSector.Name;
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Probe sector : {probeText}");
GUI.Label(new Rect(420, offset3, 200f, 20f), $"Player sectors :");
offset3 += _debugLineSpacing;
foreach (var sector in PlayerTransformSync.LocalInstance.SectorSync.SectorList)
{
GUI.Label(new Rect(420, offset3, 400f, 20f), $"- {sector.Name} : {SectorSync.SectorSync.CalculateSectorScore(sector, Locator.GetPlayerTransform(), Locator.GetPlayerBody())}");
offset3 += _debugLineSpacing;
}
GUI.Label(new Rect(420, offset3, 200f, 20f), $"Current Flyer : {ShipManager.Instance.CurrentFlyer}");
offset3 += _debugLineSpacing;
@ -182,6 +189,12 @@ namespace QSB
{
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Ship relative velocity : {ship.GetRelativeVelocity()}");
offset3 += _debugLineSpacing;
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Ship velocity : {ship.AttachedObject.GetVelocity()}");
offset3 += _debugLineSpacing;
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Static Frame velocity : {Locator.GetCenterOfTheUniverse().GetStaticFrameWorldVelocity()}");
offset3 += _debugLineSpacing;
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Reference point velocity : {ship.ReferenceTransform.GetAttachedOWRigidbody().GetPointVelocity(ship.AttachedObject.transform.position)}");
offset3 += _debugLineSpacing;
GUI.Label(new Rect(420, offset3, 400f, 20f), $"Ship velocity mag. : {ship.GetVelocityChangeMagnitude()}");
offset3 += _debugLineSpacing;
}
@ -189,7 +202,7 @@ namespace QSB
offset3 += _debugLineSpacing;
foreach (var sector in ship.SectorSync.SectorList)
{
GUI.Label(new Rect(420, offset3, 400f, 20f), $"- {sector.Name}");
GUI.Label(new Rect(420, offset3, 400f, 20f), $"- {sector.Name} : {SectorSync.SectorSync.CalculateSectorScore(sector, Locator.GetShipTransform(), Locator.GetShipBody())}");
offset3 += _debugLineSpacing;
}
}
@ -210,11 +223,13 @@ namespace QSB
var networkTransform = player.TransformSync;
var sector = networkTransform.ReferenceSector;
GUI.Label(new Rect(220, offset, 400f, 20f), $"- {player.PlayerId} : {networkTransform.transform.localPosition} : {(sector == null ? "NULL" : sector.Name)}");
GUI.Label(new Rect(220, offset, 400f, 20f), $"{player.PlayerId} - L.Pos : {networkTransform.transform.localPosition}");
offset += _debugLineSpacing;
GUI.Label(new Rect(220, offset, 400f, 20f), $"- LocalAccel : {player.JetpackAcceleration?.LocalAcceleration}");
GUI.Label(new Rect(220, offset, 400f, 20f), $" - Sector : {(sector == null ? "NULL" : sector.Name)}");
offset += _debugLineSpacing;
GUI.Label(new Rect(220, offset, 400f, 20f), $"- Thrusting : {player.JetpackAcceleration?.IsThrusting}");
GUI.Label(new Rect(220, offset, 400f, 20f), $" - L.Accel : {player.JetpackAcceleration?.LocalAcceleration}");
offset += _debugLineSpacing;
GUI.Label(new Rect(220, offset, 400f, 20f), $" - Thrusting : {player.JetpackAcceleration?.IsThrusting}");
offset += _debugLineSpacing;
}
}