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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-04-15 20:42:33 +00:00
make it work
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@ -1,16 +1,22 @@
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serializedVersion: 2
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ClassTypes:
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Script: {instanceID: 0}
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- Class: 21
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Script: {instanceID: 0}
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- Class: 28
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Script: {instanceID: 0}
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Script: {instanceID: 0}
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Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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@ -21,6 +27,8 @@ ClassTypes:
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Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
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- Class: 222
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Script: {instanceID: 0}
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- Class: 223
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@ -28,11 +28,16 @@ namespace QSB.ConversationSync
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{
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case ConversationType.Character:
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var translated = TextTranslation.Translate(message.Message).Trim();
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DebugLog.DebugWrite($"CHARACTER id [{message.ObjectId}] text [{translated}]");
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ConversationManager.Instance.DisplayCharacterConversationBox(message.ObjectId, translated);
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break;
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case ConversationType.Player:
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ConversationManager.Instance.DisplayPlayerConversationBox((uint)message.ObjectId, message.Message);
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break;
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case ConversationType.EndCharacter:
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break;
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case ConversationType.EndPlayer:
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UnityEngine.Object.Destroy(PlayerRegistry.GetPlayer((uint)message.ObjectId).CurrentDialogueBox);
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break;
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}
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}
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}
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@ -1,4 +1,5 @@
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using OWML.Common;
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using OWML.ModHelper.Events;
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using QSB.Events;
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using QSB.Utility;
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using UnityEngine;
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@ -39,6 +40,16 @@ namespace QSB.ConversationSync
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GlobalMessenger<uint, string, ConversationType>.FireEvent(EventNames.QSBConversation, (uint)id, text, ConversationType.Character);
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}
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public void EndConversationPlayer()
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{
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GlobalMessenger<uint, string, ConversationType>.FireEvent(EventNames.QSBConversation, PlayerRegistry.LocalPlayerId, "", ConversationType.EndPlayer);
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}
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public void EndConversationCharacter(int id)
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{
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GlobalMessenger<uint, string, ConversationType>.FireEvent(EventNames.QSBConversation, (uint)id, "", ConversationType.EndCharacter);
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}
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public void DisplayPlayerConversationBox(uint playerId, string text)
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{
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Destroy(PlayerRegistry.GetPlayer(playerId).CurrentDialogueBox);
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@ -48,12 +59,24 @@ namespace QSB.ConversationSync
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return;
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}
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var newBox = Instantiate(BoxPrefab);
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newBox.SetActive(false);
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newBox.transform.parent = PlayerRegistry.GetPlayer(playerId).Body.transform;
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newBox.transform.localPosition = Vector3.zero;
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newBox.transform.LookAt(PlayerRegistry.LocalPlayer.Camera.transform);
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newBox.transform.localPosition = new Vector3(0, 25, 0);
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newBox.transform.rotation = PlayerRegistry.GetPlayer(playerId).Body.transform.rotation;
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//newBox.transform.LookAt(PlayerRegistry.LocalPlayer.Camera.transform, PlayerRegistry.GetPlayer(playerId).Body.transform.up);
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var lookAt = newBox.AddComponent<FaceActiveCamera>();
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lookAt.SetValue("_useLookAt", false);
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lookAt.SetValue("_localFacingVector", Vector3.back);
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lookAt.SetValue("_localRotationAxis", Vector3.up);
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newBox.GetComponent<Text>().text = text;
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newBox.SetActive(true);
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PlayerRegistry.GetPlayer(playerId).CurrentDialogueBox = newBox;
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}
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public void DisplayCharacterConversationBox(int index, string text)
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{
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}
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}
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}
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@ -16,6 +16,7 @@ namespace QSB.ConversationSync
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public static void EndConversation()
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{
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PlayerRegistry.LocalPlayer.CurrentDialogueID = -1;
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ConversationManager.Instance.EndConversationPlayer();
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}
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public static bool InputDialogueOption(int optionIndex, DialogueBoxVer2 ____currentDialogueBox)
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@ -23,6 +24,8 @@ namespace QSB.ConversationSync
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if (optionIndex < 0)
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{
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// in a page where there is no selectable options
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PlayerRegistry.LocalPlayer.CurrentDialogueID = -1;
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ConversationManager.Instance.EndConversationPlayer();
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return true;
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}
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@ -3,6 +3,8 @@
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public enum ConversationType
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{
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Character,
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Player
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Player,
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EndCharacter,
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EndPlayer
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}
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}
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@ -93,4 +93,4 @@ namespace QSB.TransformSync
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}
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}
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}
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}
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}
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@ -69,7 +69,7 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_RaycastTarget: 1
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m_OnCullStateChanged:
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m_PersistentCalls:
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@ -196,7 +196,7 @@ RectTransform:
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