diff --git a/QSB/NetworkPlayer.cs b/QSB/NetworkPlayer.cs index 2a55bf81..a85d636e 100644 --- a/QSB/NetworkPlayer.cs +++ b/QSB/NetworkPlayer.cs @@ -17,6 +17,7 @@ namespace QSB { _body = player; } else { _body = Instantiate(player); + _body.Find("player_mesh_noSuit:Traveller_HEA_Player/player_mesh_noSuit:Player_Head").gameObject.layer = 0; _body.parent = transform; _body.localPosition = Vector3.zero; _body.localRotation = Quaternion.identity;