From e4f855c6826a689c6b85e4c3be0d3f77bede1725 Mon Sep 17 00:00:00 2001 From: Nick Date: Wed, 5 Oct 2022 00:15:45 -0400 Subject: [PATCH] Mark TODO --- QSB/Audio/QSBPlayerAudioController.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/QSB/Audio/QSBPlayerAudioController.cs b/QSB/Audio/QSBPlayerAudioController.cs index f5e501cd..0c50def9 100644 --- a/QSB/Audio/QSBPlayerAudioController.cs +++ b/QSB/Audio/QSBPlayerAudioController.cs @@ -17,7 +17,7 @@ public class QSBPlayerAudioController : MonoBehaviour { _audioManager = Locator.GetAudioManager(); - // This should be done in the Unity project + // TODO: This should be done in the Unity project var damageAudio = new GameObject("DamageAudioSource"); damageAudio.SetActive(false); damageAudio.transform.SetParent(transform, false);