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use flight console: turn on the stuff so it works
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@ -3,6 +3,7 @@ using QSB.Messaging;
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using QSB.ModelShip.TransformSync;
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using QSB.Player;
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using QSB.Player.TransformSync;
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using QSB.Utility;
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using QSB.WorldSync;
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namespace QSB.ModelShip.Messages;
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@ -59,6 +60,9 @@ internal class UseFlightConsole : QSBMessage<bool>
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console._interactVolume.EnableInteraction();
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}
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QSBWorldSync.GetUnityObject<ModelShipController>()._detector.SetActive(Data);
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QSBWorldSync.GetUnityObjects<ModelShipLandingSpot>().ForEach(x => x._owCollider.SetActivation(Data));
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if (QSBCore.IsHost)
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{
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ModelShipTransformSync.LocalInstance.netIdentity.SetAuthority(Data
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