lets see whats happening

This commit is contained in:
JohnCorby 2022-08-18 23:08:34 -07:00
parent c27d223d69
commit ddd3485114

View File

@ -1,9 +1,11 @@
using HarmonyLib;
using QSB.Messaging;
using QSB.Patches;
using QSB.Utility;
using QSB.WarpPadSync.Messages;
using QSB.WarpPadSync.WorldObjects;
using QSB.WorldSync;
using UnityEngine;
namespace QSB.WarpPadSync.Patches;
@ -35,6 +37,18 @@ public class WarpPadPatches : QSBPatch
__instance.GetWorldObject<QSBWarpPad>().SendMessage(new OpenCloseMessage(false, __instance._linkedPlatform));
}
*/
[HarmonyPrefix]
[HarmonyPatch(typeof(NomaiWarpPlatform), nameof(NomaiWarpPlatform.OnEntry))]
private static void NomaiWarpPlatform_OnEntry(NomaiWarpPlatform __instance, GameObject hitObj)
{
DebugLog.DebugWrite($"{__instance}.OnEntry({hitObj})");
}
[HarmonyPrefix]
[HarmonyPatch(typeof(NomaiWarpPlatform), nameof(NomaiWarpPlatform.OnExit))]
private static void NomaiWarpPlatform_OnExit(NomaiWarpPlatform __instance, GameObject hitObj)
{
DebugLog.DebugWrite($"{__instance}.OnExit({hitObj})");
}
}