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rename method
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@ -27,10 +27,10 @@ namespace QSB.Instruments.QSBCamera
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return;
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}
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IsSetUp = false;
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QSB.Helper.Events.Unity.RunWhen(() => Locator.GetPlayerCamera() != null && Locator.GetPlayerTransform() != null, FinishSetup);
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QSB.Helper.Events.Unity.RunWhen(() => Locator.GetPlayerCamera() != null && Locator.GetPlayerTransform() != null, Setup);
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}
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private void FinishSetup()
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private void Setup()
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{
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CameraBase = new GameObject();
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CameraBase.SetActive(false);
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