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move vision torch to own folder
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QSB/EchoesOfTheEye/VisionTorch/VisionTorchManager.cs
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15
QSB/EchoesOfTheEye/VisionTorch/VisionTorchManager.cs
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using Cysharp.Threading.Tasks;
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using QSB.EchoesOfTheEye.VisionTorch.WorldObjects;
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using QSB.WorldSync;
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using System.Threading;
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namespace QSB.EchoesOfTheEye.VisionTorch;
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public class VisionTorchManager : WorldObjectManager
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{
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public override WorldObjectScene WorldObjectScene => WorldObjectScene.SolarSystem;
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public override bool DlcOnly => true;
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public override async UniTask BuildWorldObjects(OWScene scene, CancellationToken ct) =>
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QSBWorldSync.Init<QSBVisionTorchItem, VisionTorchItem>();
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}
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namespace QSB.ItemSync.WorldObjects.Items;
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using QSB.ItemSync.WorldObjects.Items;
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namespace QSB.EchoesOfTheEye.VisionTorch.WorldObjects;
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/// <summary>
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/// TODO: SYNC THIS SHIT LMAOOOOOO
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/// </summary>
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internal class QSBVisionTorchItem : QSBItem<VisionTorchItem> { }
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internal class QSBVisionTorchItem : QSBItem<VisionTorchItem> { }
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