null checks

This commit is contained in:
Aleksander Waage 2020-08-23 12:53:11 +02:00
parent b0d26b9b44
commit d5d039e29c

View File

@ -61,12 +61,12 @@ namespace QSB
public static IEnumerable<T> GetSyncObjects<T>() where T : PlayerSyncObject
{
return PlayerSyncObjects.OfType<T>();
return PlayerSyncObjects.OfType<T>().Where(x => x != null);
}
public static T GetSyncObject<T>(uint id) where T : PlayerSyncObject
{
return GetSyncObjects<T>().FirstOrDefault(x => x.NetId == id);
return GetSyncObjects<T>().FirstOrDefault(x => x != null && x.NetId == id);
}
public static bool IsBelongingToLocalPlayer(uint id)