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make some stuff public
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parent
34e5590490
commit
d53eacb0e5
@ -8,7 +8,7 @@ using UnityEngine;
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namespace QSB.HUD.Messages;
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internal class ChatMessage : QSBMessage<(string message, Color color)>
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public class ChatMessage : QSBMessage<(string message, Color color)>
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{
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public ChatMessage(string msg, Color color) : base((msg, color)) { }
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@ -45,7 +45,7 @@ public abstract class QSBMessage
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public abstract class QSBMessage<D> : QSBMessage
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{
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protected D Data { get; private set; }
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public D Data { get; private set; }
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protected QSBMessage(D data) => Data = data;
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public override void Serialize(NetworkWriter writer)
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