respawn debug key

This commit is contained in:
JohnCorby 2022-01-26 17:14:26 -08:00
parent 77492ff9be
commit d2599a7e88

View File

@ -1,5 +1,6 @@
using QSB.Messaging; using QSB.Messaging;
using QSB.Player; using QSB.Player;
using QSB.RespawnSync;
using QSB.ShipSync; using QSB.ShipSync;
using QSB.Utility.Messages; using QSB.Utility.Messages;
using System.Linq; using System.Linq;
@ -50,7 +51,7 @@ namespace QSB.Utility
* 7 - Warp to vessel * 7 - Warp to vessel
* 8 - Place warp core into vessel * 8 - Place warp core into vessel
* 9 - Load eye scene * 9 - Load eye scene
* 0 - * 0 - Respawn some player
*/ */
if (Keyboard.current[Key.Numpad1].wasPressedThisFrame) if (Keyboard.current[Key.Numpad1].wasPressedThisFrame)
@ -114,6 +115,11 @@ namespace QSB.Utility
LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite); LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite);
} }
} }
if (Keyboard.current[Key.Numpad0].wasPressedThisFrame)
{
RespawnManager.Instance.RespawnSomePlayer();
}
} }
} }
} }