move user dependent properties to Directory.Build.targets

so that directories only need to be set in a single file
This commit is contained in:
Chris Yeninas 2021-11-09 00:00:58 -05:00
parent 3f83657f94
commit d14d00d7ae
4 changed files with 7 additions and 24 deletions

7
Directory.Build.targets Normal file
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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GameDir>D:\EpicGames\OuterWilds</GameDir>
<OwmlDir>$(AppData)\OuterWildsModManager\OWML</OwmlDir>
</PropertyGroup>
</Project>

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GameDir>D:\EpicGames\OuterWilds</GameDir>
<OwmlDir>C:\Users\Henry\AppData\Roaming\OuterWildsModManager\OWML</OwmlDir>
<ProjectView>ShowAllFiles</ProjectView>
</PropertyGroup>
</Project>

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GameDir>D:\SteamLibrary\steamapps\common\Outer Wilds</GameDir>
<OwmlDir>C:\Users\Henry\AppData\Roaming\OuterWildsModManager\OWML</OwmlDir>
<ProjectView>ShowAllFiles</ProjectView>
</PropertyGroup>
</Project>

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@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<GameDir>D:\EpicGames\OuterWilds</GameDir>
<OwmlDir>C:\Users\Henry\AppData\Roaming\OuterWildsModManager\OWML</OwmlDir>
<ProjectView>ShowAllFiles</ProjectView>
</PropertyGroup>
</Project>