From d0eaa23399c519fd93464f3daa16d8ac0d74e7e1 Mon Sep 17 00:00:00 2001 From: Mister_Nebula <41904486+misternebula@users.noreply.github.com> Date: Sun, 18 Apr 2021 10:07:17 +0100 Subject: [PATCH] Update Necronomicon.cs --- QSB/DeathSync/Necronomicon.cs | 82 ++++++++++++++++++++--------------- 1 file changed, 48 insertions(+), 34 deletions(-) diff --git a/QSB/DeathSync/Necronomicon.cs b/QSB/DeathSync/Necronomicon.cs index 69e6787d..163d878a 100644 --- a/QSB/DeathSync/Necronomicon.cs +++ b/QSB/DeathSync/Necronomicon.cs @@ -7,86 +7,100 @@ namespace QSB.DeathSync { private static readonly Dictionary Darkhold = new Dictionary { - { DeathType.Default, new[] + { DeathType.Default, new[] // Running out of health { - "{0} died" + "{0} died", + "{0} was killed" } }, - { DeathType.Impact, new[] + { DeathType.Impact, new[] // Hitting the ground/wall/object { "{0} forgot to use retro-rockets", "{0} bonked into the ground too hard", - "{0} went splat" + "{0} hit the ground too hard", + "{0} went splat", + "{0} died", + "{0} was killed", + "{0} died due to impact", + "{0} impacted the ground too hard" } }, - { DeathType.Asphyxiation, new[] + { DeathType.Asphyxiation, new[] // Running out of oxygen { "{0} forgot to breathe", + "{0} asphyxiated", + "{0} died due to asphyxiation", "{0} forgot how to breathe", - "{0} forgot to check their oxygen meter", - "{0} lacked oxygen", + "{0} forgot to check their oxygen", + "{0} ran out of air", + "{0} ran out of oxygen", "{0} didn't need air anyway" } }, - { DeathType.Energy, new[] + { DeathType.Energy, new[] // Electricity, sun, etc. { "{0} was cooked", - "{0} failed the Hotshot achievement", - "{0} forgot to install an AC unit", - "{0} got too hot" + "{0} died", + "{0} was killed" } }, - { DeathType.Supernova, new[] + { DeathType.Supernova, new[] // Supernova { "{0} ran out of time", + "{0} burnt up", "{0} got vaporized", "{0} lost track of time", "{0} got front row seats to the supernova", - "{0} heard the End of Times music", + "{0} heard the music", "{0} watched the sun go kaboom", "{0} became cosmic marshmallow", - "{0} photosynthesized too much" + "{0} photosynthesized too much", + "{0} died due to the supernova" } }, - { DeathType.Digestion, new[] + { DeathType.Digestion, new[] // Anglerfish { "{0} was eaten", "{0} found a fish", "{0} encountered an evil creature", - "{0} followed the light, then was followed by it", - "{0} messed with the wrong species of fish" + "{0} messed with the wrong fish", + "{0} was digested", + "{0} died due to digestion" } }, - { DeathType.BigBang, new[] + { DeathType.BigBang, new[] // End of the game { "{0} sacrificed themself for the universe", "{0} knows the true meaning of sacrifice", "{0} won at the cost of their life" } }, - { DeathType.Crushed, new[] + { DeathType.Crushed, new[] // Crushed in sand { "{0} went through the tunnel too slow", "{0} didn't make it out in time", "{0} was squished", - "{0} thought the Sunless City was safe", - "{0} was buried" + "{0} was crushed", + "{0} was buried", + "{0} went swimming in the sand", + "{0} underestimated the danger of sand", + "{0} died due to being crushed" } }, - { DeathType.Meditation, new[] + { DeathType.Meditation, new[] // Meditation { - "{0} took a deep breath and died", - "{0} fell asleep", - "{0} got killed by Gabbro's advice" + "{0} broke QSB. this is a bug, you should never see this" } }, - { DeathType.TimeLoop, new[] + { DeathType.TimeLoop, new[] // Escaping the supernova { "{0} ran out of time", - "{0} was caught by a statue", - "{0}'s memories were pilfered", - "{0}'s memories fell into a black hole", - "{0}'s universe was eaten by Grobletombus" + "{0} lost track of time", + "{0} watched the sun go kaboom" } }, - { DeathType.Lava, new[] + { DeathType.Lava, new[] // Lava { + "{0} died in lava", + "{0} was melted", "{0} tried to swim in lava", "{0} didn't know what the glowy orange liquid was", - "{0} slipped in lava", - "{0} became one with the glowing gooey rock" + "{0} fell into lava", + "{0} became one with the glowing gooey rock", + "{0} died due to lava", + "{0} got burnt in the lava" } }, - { DeathType.BlackHole, new[] + { DeathType.BlackHole, new[] // ATP core black hole { "{0} should visit the Ash Twin Project again", "{0} waited inside the Ash Twin Project",