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Revert "TEST ME: remove PlayerCrushedController_CrushPlayer patch"
This reverts commit e9251498cc0690e1b55f13b4b602fae763ed915c.
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@ -10,6 +10,21 @@ internal class PlayerPatches : QSBPatch
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{
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
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/// <summary>
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/// this usually does a bunch of extra stuff before crushing the player.
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/// it's too much effort to revert all that when respawning.
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/// so we just don't do the extra stuff.
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/// </summary>
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[HarmonyPrefix]
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[HarmonyPatch(typeof(PlayerCrushedController), nameof(PlayerCrushedController.CrushPlayer))]
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public static bool PlayerCrushedController_CrushPlayer()
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{
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// #CrushIt https://www.twitch.tv/videos/846916781?t=00h03m51s
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// this is what you get from me when you mix tiredness and a headache - jokes and references only i will get
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Locator.GetDeathManager().KillPlayer(DeathType.Crushed);
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return false;
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}
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[HarmonyPrefix]
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[HarmonyPrefix]
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[HarmonyPatch(typeof(PlayerData), nameof(PlayerData.LearnLaunchCodes))]
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[HarmonyPatch(typeof(PlayerData), nameof(PlayerData.LearnLaunchCodes))]
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public static bool LearnLaunchCodes()
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public static bool LearnLaunchCodes()
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