diff --git a/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs index 9f258c27..ee39f9bf 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs @@ -1,7 +1,6 @@ using QSB.Events; using QSB.Messaging; using QSB.Player; -using QSB.Utility; namespace QSB.Tools.ProbeLauncherTool.Events { diff --git a/QSB/Tools/ProbeLauncherTool/QSBProbeLauncherTool.cs b/QSB/Tools/ProbeLauncherTool/QSBProbeLauncherTool.cs index 0cca1ad8..5933f90a 100644 --- a/QSB/Tools/ProbeLauncherTool/QSBProbeLauncherTool.cs +++ b/QSB/Tools/ProbeLauncherTool/QSBProbeLauncherTool.cs @@ -24,6 +24,7 @@ namespace QSB.Tools.ProbeLauncherTool // TODO : make this do underwater stuff correctly Effects.PlayLaunchClip(false); + // TODO : this plays particles on everyone's launcher... Effects.PlayLaunchParticles(false); } }