LogToScreen

This commit is contained in:
Ricardo Lopes 2020-02-11 20:05:02 +01:00
parent dd16c73d18
commit c6dcac1236

View File

@ -14,7 +14,7 @@ namespace QSB {
Transform _sectorTransform;
void Start () {
QSB.Log("Started network player");
QSB.LogToScreen("Started network player");
_sectorTransform = Locator.GetAstroObject(AstroObject.Name.TimberHearth).transform;
@ -34,11 +34,11 @@ namespace QSB {
public void EnterSector (Sector sector) {
if (!isLocalPlayer) {
QSB.Log("EnterSector being called for non-local player! Bad!");
QSB.LogToScreen("EnterSector being called for non-local player! Bad!");
}
var name = sector.GetName();
if (name != Sector.Name.Unnamed) {
QSB.Log("Client entered sector", name.ToString());
QSB.LogToScreen("Client entered sector", name.ToString());
CmdSetSector(name);
}
}
@ -46,15 +46,15 @@ namespace QSB {
[Command]
void CmdSetSector (Sector.Name name) {
if (!isServer) {
QSB.Log("This is not the server, so skipping CmdSetSector");
QSB.LogToScreen("This is not the server, so skipping CmdSetSector");
return;
}
QSB.Log("This is iserver, so setting client sector to", name.ToString());
QSB.LogToScreen("This is iserver, so setting client sector to", name.ToString());
_sector = name;
}
void OnChangeSector (Sector.Name name) {
QSB.Log("Client received onChange from server, to sector", name.ToString());
QSB.LogToScreen("Client received onChange from server, to sector", name.ToString());
_sector = name;
var sectors = GameObject.FindObjectsOfType<Sector>();