mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-02-22 21:40:39 +00:00
cleanup
This commit is contained in:
parent
6ec83dac94
commit
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@ -170,12 +170,6 @@ namespace QuantumUNET
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return true;
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}
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public void Connect(MatchInfo matchInfo)
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{
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PrepareForConnect();
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ConnectWithRelay(matchInfo);
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}
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public bool ReconnectToNewHost(string serverIp, int serverPort)
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{
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bool result;
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@ -8,62 +8,62 @@ namespace QuantumUNET
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{
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private void Awake()
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{
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this.manager = base.GetComponent<QSBNetworkManagerUNET>();
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manager = GetComponent<QSBNetworkManagerUNET>();
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}
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private void OnGUI()
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{
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if (this.showGUI)
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if (showGUI)
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{
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int num = 10 + this.offsetX;
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int num2 = 40 + this.offsetY;
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bool flag = this.manager.client == null || this.manager.client.connection == null || this.manager.client.connection.connectionId == -1;
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if (!this.manager.IsClientConnected() && !QSBNetworkServer.active && this.manager.matchMaker == null)
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var num = 10 + offsetX;
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var num2 = 40 + offsetY;
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var flag = manager.client == null || manager.client.connection == null || manager.client.connection.connectionId == -1;
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if (!manager.IsClientConnected() && !QSBNetworkServer.active)
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{
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if (flag)
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{
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if (Application.platform != RuntimePlatform.WebGLPlayer)
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "LAN Host(H)"))
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if (GUI.Button(new Rect(num, num2, 200f, 20f), "Host"))
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{
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this.manager.StartHost();
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manager.StartHost();
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}
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num2 += 24;
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}
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if (GUI.Button(new Rect((float)num, (float)num2, 105f, 20f), "LAN Client(C)"))
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if (GUI.Button(new Rect(num, num2, 105f, 20f), "Connect"))
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{
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this.manager.StartClient();
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manager.StartClient();
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}
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this.manager.networkAddress = GUI.TextField(new Rect((float)(num + 100), (float)num2, 95f, 20f), this.manager.networkAddress);
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manager.networkAddress = GUI.TextField(new Rect(num + 100, num2, 95f, 20f), manager.networkAddress);
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num2 += 24;
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if (Application.platform == RuntimePlatform.WebGLPlayer)
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{
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GUI.Box(new Rect((float)num, (float)num2, 200f, 25f), "( WebGL cannot be server )");
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GUI.Box(new Rect(num, num2, 200f, 25f), "( WebGL cannot be server )");
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num2 += 24;
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}
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else
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "LAN Server Only(S)"))
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if (GUI.Button(new Rect(num, num2, 200f, 20f), "LAN Server Only"))
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{
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this.manager.StartServer();
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manager.StartServer();
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}
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num2 += 24;
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}
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}
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else
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{
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GUI.Label(new Rect((float)num, (float)num2, 200f, 20f), string.Concat(new object[]
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GUI.Label(new Rect(num, num2, 200f, 20f), string.Concat(new object[]
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{
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"Connecting to ",
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this.manager.networkAddress,
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manager.networkAddress,
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":",
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this.manager.networkPort,
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manager.networkPort,
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".."
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}));
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num2 += 24;
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Cancel Connection Attempt"))
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if (GUI.Button(new Rect(num, num2, 200f, 20f), "Cancel Connection Attempt"))
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{
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this.manager.StopClient();
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manager.StopClient();
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}
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}
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}
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@ -71,31 +71,25 @@ namespace QuantumUNET
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{
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if (QSBNetworkServer.active)
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{
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string text = "Server: port=" + this.manager.networkPort;
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if (this.manager.useWebSockets)
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var text = $"Hosting on port {manager.networkPort}";
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if (manager.useWebSockets)
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{
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text += " (Using WebSockets)";
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text += " (using WebSockets)";
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}
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GUI.Label(new Rect((float)num, (float)num2, 300f, 20f), text);
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GUI.Label(new Rect(num, num2, 300f, 20f), text);
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num2 += 24;
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}
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if (this.manager.IsClientConnected())
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if (manager.IsClientConnected())
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{
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GUI.Label(new Rect((float)num, (float)num2, 300f, 20f), string.Concat(new object[]
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{
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"Client: address=",
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this.manager.networkAddress,
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" port=",
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this.manager.networkPort
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}));
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GUI.Label(new Rect(num, num2, 300f, 20f), $"Connected to {manager.networkAddress}, port {manager.networkPort}");
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num2 += 24;
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}
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}
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if (this.manager.IsClientConnected() && !QSBClientScene.ready)
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if (manager.IsClientConnected() && !QSBClientScene.ready)
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Client Ready"))
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if (GUI.Button(new Rect(num, num2, 200f, 20f), "Client Ready"))
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{
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QSBClientScene.Ready(this.manager.client.connection);
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QSBClientScene.Ready(manager.client.connection);
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if (QSBClientScene.localPlayers.Count == 0)
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{
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QSBClientScene.AddPlayer(0);
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@ -103,102 +97,20 @@ namespace QuantumUNET
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}
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num2 += 24;
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}
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if (QSBNetworkServer.active || this.manager.IsClientConnected())
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if (QSBNetworkServer.active || manager.IsClientConnected())
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Stop (X)"))
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if (GUI.Button(new Rect(num, num2, 200f, 20f), "Stop"))
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{
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this.manager.StopHost();
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manager.StopHost();
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}
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num2 += 24;
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}
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if (!QSBNetworkServer.active && !this.manager.IsClientConnected() && flag)
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if (!QSBNetworkServer.active && !manager.IsClientConnected() && flag)
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{
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num2 += 10;
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if (Application.platform == RuntimePlatform.WebGLPlayer)
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{
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GUI.Box(new Rect((float)(num - 5), (float)num2, 220f, 25f), "(WebGL cannot use Match Maker)");
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}
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else if (this.manager.matchMaker == null)
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Enable Match Maker (M)"))
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{
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this.manager.StartMatchMaker();
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}
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num2 += 24;
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}
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else
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{
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if (this.manager.matchInfo == null)
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{
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if (this.manager.matches == null)
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{
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Create Internet Match"))
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{
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this.manager.matchMaker.CreateMatch(this.manager.matchName, this.manager.matchSize, true, "", "", "", 0, 0, new NetworkMatch.DataResponseDelegate<MatchInfo>(this.manager.OnMatchCreate));
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}
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num2 += 24;
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GUI.Label(new Rect((float)num, (float)num2, 100f, 20f), "Room Name:");
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this.manager.matchName = GUI.TextField(new Rect((float)(num + 100), (float)num2, 100f, 20f), this.manager.matchName);
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num2 += 24;
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num2 += 10;
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Find Internet Match"))
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{
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this.manager.matchMaker.ListMatches(0, 20, "", false, 0, 0, new NetworkMatch.DataResponseDelegate<List<MatchInfoSnapshot>>(this.manager.OnMatchList));
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}
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num2 += 24;
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}
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else
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{
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for (int i = 0; i < this.manager.matches.Count; i++)
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{
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MatchInfoSnapshot matchInfoSnapshot = this.manager.matches[i];
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Join Match:" + matchInfoSnapshot.name))
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{
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this.manager.matchName = matchInfoSnapshot.name;
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this.manager.matchMaker.JoinMatch(matchInfoSnapshot.networkId, "", "", "", 0, 0, new NetworkMatch.DataResponseDelegate<MatchInfo>(this.manager.OnMatchJoined));
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}
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num2 += 24;
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}
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Back to Match Menu"))
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{
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this.manager.matches = null;
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}
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num2 += 24;
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}
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}
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Change MM server"))
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{
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this.m_ShowServer = !this.m_ShowServer;
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}
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if (this.m_ShowServer)
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{
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num2 += 24;
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if (GUI.Button(new Rect((float)num, (float)num2, 100f, 20f), "Local"))
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{
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this.manager.SetMatchHost("localhost", 1337, false);
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this.m_ShowServer = false;
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}
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num2 += 24;
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if (GUI.Button(new Rect((float)num, (float)num2, 100f, 20f), "Internet"))
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{
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this.manager.SetMatchHost("mm.unet.unity3d.com", 443, true);
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this.m_ShowServer = false;
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}
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num2 += 24;
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if (GUI.Button(new Rect((float)num, (float)num2, 100f, 20f), "Staging"))
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{
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this.manager.SetMatchHost("staging-mm.unet.unity3d.com", 443, true);
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this.m_ShowServer = false;
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}
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}
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num2 += 24;
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GUI.Label(new Rect((float)num, (float)num2, 300f, 20f), "MM Uri: " + this.manager.matchMaker.baseUri);
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num2 += 24;
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if (GUI.Button(new Rect((float)num, (float)num2, 200f, 20f), "Disable Match Maker"))
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{
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this.manager.StopMatchMaker();
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}
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num2 += 24;
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GUI.Box(new Rect(num - 5, num2, 220f, 25f), "(WebGL cannot use Match Maker)");
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}
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}
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}
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1,27 +0,0 @@
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using UnityEngine.Networking;
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namespace QuantumUNET
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{
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public class QSBPeerAuthorityMessage : QSBMessageBase
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{
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public override void Deserialize(QSBNetworkReader reader)
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{
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this.connectionId = (int)reader.ReadPackedUInt32();
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this.netId = reader.ReadNetworkId();
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this.authorityState = reader.ReadBoolean();
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}
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public override void Serialize(QSBNetworkWriter writer)
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{
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writer.WritePackedUInt32((uint)this.connectionId);
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writer.Write(this.netId);
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writer.Write(this.authorityState);
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}
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public int connectionId;
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public NetworkInstanceId netId;
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public bool authorityState;
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}
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}
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@ -1,32 +0,0 @@
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namespace QuantumUNET
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{
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public class QSBPeerListMessage : QSBMessageBase
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{
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public override void Deserialize(QSBNetworkReader reader)
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{
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this.oldServerConnectionId = (int)reader.ReadPackedUInt32();
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int num = (int)reader.ReadUInt16();
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this.peers = new QSBPeerInfoMessage[num];
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for (int i = 0; i < this.peers.Length; i++)
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{
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QSBPeerInfoMessage peerInfoMessage = new QSBPeerInfoMessage();
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peerInfoMessage.Deserialize(reader);
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this.peers[i] = peerInfoMessage;
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}
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}
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public override void Serialize(QSBNetworkWriter writer)
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{
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writer.WritePackedUInt32((uint)this.oldServerConnectionId);
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writer.Write((ushort)this.peers.Length);
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for (int i = 0; i < this.peers.Length; i++)
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{
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this.peers[i].Serialize(writer);
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}
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}
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public QSBPeerInfoMessage[] peers;
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public int oldServerConnectionId;
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}
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}
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@ -120,7 +120,6 @@
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<Compile Include="QSBNetworkMessage.cs" />
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<Compile Include="QSBNetworkMessageDelegate.cs" />
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<Compile Include="QSBNetworkMessageHandlers.cs" />
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<Compile Include="QSBNetworkMigrationManager.cs" />
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<Compile Include="QSBNetworkReader.cs" />
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<Compile Include="QSBNetworkScene.cs" />
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<Compile Include="QSBNetworkServer.cs" />
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@ -133,10 +132,8 @@
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<Compile Include="QSBObjectSpawnMessage.cs" />
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<Compile Include="QSBObjectSpawnSceneMessage.cs" />
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<Compile Include="QSBOwnerMessage.cs" />
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<Compile Include="QSBPeerAuthorityMessage.cs" />
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<Compile Include="QSBPeerInfoMessage.cs" />
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<Compile Include="QSBPeerInfoPlayer.cs" />
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<Compile Include="QSBPeerListMessage.cs" />
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<Compile Include="QSBPlayerController.cs" />
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<Compile Include="QSBReadyMessage.cs" />
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<Compile Include="QSBReconnectMessage.cs" />
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