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typo
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@ -102,7 +102,7 @@ public class QSBSectorManager : WorldObjectManager
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// th elevators
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foreach (var elevator in QSBWorldSync.GetUnityObjects<Elevator>())
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{
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// hack: wait for QSBElevator to the box shape on, and just use that
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// hack: wait for QSBElevator to add the box shape, and just use that
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BoxShape shape = null;
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await UniTask.WaitUntil(() => elevator.TryGetComponent(out shape), cancellationToken: ct);
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