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QSB.csproj: tabs -> spaces
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c5131a8744
@ -13,26 +13,26 @@
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</Target>
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</Target>
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<PropertyGroup>
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<PropertyGroup>
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<PostBuildEvent Condition="Exists($(UnityAssetsDir)) and Exists($(GameDir)) and Exists($(OwmlDir))">
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<PostBuildEvent Condition="Exists($(UnityAssetsDir)) and Exists($(GameDir)) and Exists($(OwmlDir))">
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del /f "$(UnityAssetsDir)\*.dll"
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del /f "$(UnityAssetsDir)\*.dll"
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del /f "$(UnityAssetsDir)\*.exe"
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del /f "$(UnityAssetsDir)\*.exe"
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copy /y "$(OutputPath)\*.dll" "$(UnityAssetsDir)"
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copy /y "$(OutputPath)\*.dll" "$(UnityAssetsDir)"
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copy /y "$(OutputPath)\*.exe" "$(UnityAssetsDir)"
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copy /y "$(OutputPath)\*.exe" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp*.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Assembly-CSharp*.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\Unity.InputSystem.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UnityEngine.UI.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UnityEngine.UI.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\EOS-SDK.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\EOS-SDK.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UniSense.dll" "$(UnityAssetsDir)"
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copy /y "$(GameDir)\OuterWilds_Data\Managed\UniSense.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Autofac.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Autofac.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Newtonsoft.Json.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Newtonsoft.Json.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\0Harmony.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\0Harmony.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\MonoMod.*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\MonoMod.*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Mono.Cecil*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Mono.Cecil*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\OWML.*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\OWML.*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\NAudio-Unity.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\NAudio-Unity.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Gameloop.Vdf.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\Gameloop.Vdf.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\dn*.dll" "$(UnityAssetsDir)"
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copy /y "$(OwmlDir)\dn*.dll" "$(UnityAssetsDir)"
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</PostBuildEvent>
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</PostBuildEvent>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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