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fix
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@ -99,8 +99,8 @@ namespace QSB
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{
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var ident = go.AddComponent<QSBNetworkIdentity>();
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ident.LocalPlayerAuthority = true;
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ident.SetValue("m_AssetId", playerPrefab.GetComponent<NetworkIdentity>().assetId);
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ident.SetValue("m_SceneId", playerPrefab.GetComponent<NetworkIdentity>().sceneId);
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ident.SetValue("m_AssetId", go.GetComponent<NetworkIdentity>().assetId);
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ident.SetValue("m_SceneId", go.GetComponent<NetworkIdentity>().sceneId);
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}
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private void SetupNetworkTransform(GameObject go)
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