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https://github.com/misternebula/quantum-space-buddies.git
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remove logs
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@ -1,12 +1,5 @@
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using QSB.SectorSync.WorldObjects;
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using QSB.SectorSync;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using QSB.Player.TransformSync;
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using UnityEngine;
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using OWML.Common;
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using QSB.Utility;
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using QSB.Player;
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using QSB.WorldSync;
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@ -60,7 +53,6 @@ namespace QSB.Syncs.Sectored
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private void InitSector()
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{
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DebugLog.DebugWrite($"[BaseSectoredSync] {_logName} InitSector");
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var closestSector = SectorSync.GetClosestSector(AttachedObject.transform);
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if (closestSector != null)
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{
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@ -143,7 +135,6 @@ namespace QSB.Syncs.Sectored
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if (!QSBCore.WorldObjectsReady)
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{
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sectorId = reader.ReadInt32();
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DebugLog.DebugWrite($" - {_logName} ReadInt32 {sectorId}");
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if (initialState && sectorId != -1)
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{
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DebugLog.DebugWrite($"{_logName} set waiting sector id:{sectorId}");
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@ -153,7 +144,6 @@ namespace QSB.Syncs.Sectored
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}
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sectorId = reader.ReadInt32();
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DebugLog.DebugWrite($" - {_logName} ReadInt32 {sectorId}");
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var sector = sectorId == -1
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? null
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: QSBWorldSync.GetWorldFromId<QSBSector>(sectorId);
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@ -190,8 +180,7 @@ namespace QSB.Syncs.Sectored
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if (!HasAuthority)
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{
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DebugLog.DebugWrite($"[BaseSectoredSync] {_logName} : Does not have authority.");
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return false;
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return true;
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}
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if (referenceNull)
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@ -218,7 +207,6 @@ namespace QSB.Syncs.Sectored
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public void SetReferenceSector(QSBSector sector)
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{
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DebugLog.DebugWrite($"[BaseSectoredSync] {_logName} SetReferenceSector {sector.Name}");
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ReferenceSector = sector;
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SetReferenceTransform(sector?.Transform);
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}
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@ -101,7 +101,6 @@ namespace QSB.Syncs
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public virtual void Start()
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} Start");
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var lowestBound = Resources.FindObjectsOfTypeAll<PlayerTransformSync>()
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.Where(x => x.NetId.Value <= NetId.Value).OrderBy(x => x.NetId.Value).Last();
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NetIdentity.SetRootIdentity(lowestBound.NetIdentity);
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@ -127,7 +126,6 @@ namespace QSB.Syncs
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protected virtual void OnDestroy()
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} OnDestroy");
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if (ShouldReparentAttachedObject)
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{
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if (!HasAuthority && AttachedObject != null)
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@ -149,7 +147,6 @@ namespace QSB.Syncs
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protected virtual void Init()
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} Init");
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if (!QSBSceneManager.IsInUniverse)
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{
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DebugLog.ToConsole($"Error - {_logName} is being init-ed when not in the universe!", MessageType.Error);
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@ -170,7 +167,6 @@ namespace QSB.Syncs
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protected virtual void OnSceneLoaded(OWScene oldScene, OWScene newScene, bool isInUniverse)
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} OnSceneLoaded");
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_isInitialized = false;
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}
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@ -259,6 +255,11 @@ namespace QSB.Syncs
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var distance = Vector3.Distance(currentPosition, targetPosition);
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if (distance > _previousDistance + DistanceLeeway)
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{
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/*
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DebugLog.DebugWrite($"{_logName} moved too far!" +
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$"\r\n CurrentPosition:{currentPosition}," +
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$"\r\n TargetPosition:{targetPosition}");
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*/
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_previousDistance = distance;
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return targetPosition;
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}
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@ -269,7 +270,6 @@ namespace QSB.Syncs
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public void SetReferenceTransform(Transform transform)
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} SetReferenceTransform");
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if (ReferenceTransform == transform)
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{
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return;
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@ -304,7 +304,6 @@ namespace QSB.Syncs
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private void ReparentAttachedObject(Transform newParent)
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{
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DebugLog.DebugWrite($"[SyncBase] {_logName} ReparentAttachedObject");
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if (AttachedObject.transform.parent != null && AttachedObject.transform.parent.GetComponent<Sector>() == null)
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{
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DebugLog.ToConsole($"Warning - Trying to reparent AttachedObject {AttachedObject.name} which wasnt attached to sector!", MessageType.Warning);
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