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fix text fade issue
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@ -150,6 +150,8 @@ internal class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart
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audioController.PlayNotificationTextScrolling();
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Delay.RunFramesLater(10, () => audioController.StopNotificationTextScrolling());
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}
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_textChat.GetComponent<CanvasGroup>().alpha = 1;
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}
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private void Update()
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