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fix stuff
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@ -24,7 +24,7 @@ namespace QSB.Menus
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GameObject OptionsMenu_MakeNonDisplaySliderElement(string label, string tooltipText, float savedValue, Menu menuTab);
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GameObject OptionsMenu_MakeNonDisplaySliderElement(string label, string tooltipText, float savedValue, Menu menuTab);
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void OptionsMenu_MakeSpacer(float minHeight, Menu menuTab);
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void OptionsMenu_MakeSpacer(float minHeight, Menu menuTab);
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void OptionsMenu_MakeLabel(string label, Menu menuTab);
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void OptionsMenu_MakeLabel(string label, Menu menuTab);
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void OptionsMenu_MakeTextInput(string label, string placeholderText, string savedValue, Menu menuTab);
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void OptionsMenu_MakeTextInput(string label, string tooltipText, string placeholderText, string savedValue, Menu menuTab);
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// Misc
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// Misc
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PopupMenu MakeTwoChoicePopup(string message, string confirmText, string cancelText);
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PopupMenu MakeTwoChoicePopup(string message, string confirmText, string cancelText);
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PopupInputMenu MakeInputFieldPopup(string message, string placeholderMessage, string confirmText, string cancelText);
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PopupInputMenu MakeInputFieldPopup(string message, string placeholderMessage, string confirmText, string cancelText);
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@ -96,6 +96,7 @@ namespace QSB
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gameObject.AddComponent<RepeatingManager>();
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gameObject.AddComponent<RepeatingManager>();
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gameObject.AddComponent<PlayerEntanglementWatcher>();
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gameObject.AddComponent<PlayerEntanglementWatcher>();
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gameObject.AddComponent<DebugGUI>();
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gameObject.AddComponent<DebugGUI>();
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gameObject.AddComponent<MenuManager>();
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gameObject.AddComponent<RespawnManager>();
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gameObject.AddComponent<RespawnManager>();
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// WorldObject managers
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// WorldObject managers
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