update dialogue boxes

This commit is contained in:
Mister_Nebula 2021-11-25 11:27:32 +00:00
parent c505c01390
commit b5320e110a
4 changed files with 10 additions and 10 deletions

Binary file not shown.

View File

@ -1,12 +1,12 @@
ManifestFileVersion: 0 ManifestFileVersion: 0
CRC: 2873277448 CRC: 2681871399
Hashes: Hashes:
AssetFileHash: AssetFileHash:
serializedVersion: 2 serializedVersion: 2
Hash: 2fa456f0727e9c3b70108af0a1278f56 Hash: d9191ca383ce2fbef699ba7106af389e
TypeTreeHash: TypeTreeHash:
serializedVersion: 2 serializedVersion: 2
Hash: 50a27bfc3e679077929938a6fa57f4db Hash: a0ed95779b7375b06978e51f19fbfba7
HashAppended: 0 HashAppended: 0
ClassTypes: ClassTypes:
- Class: 1 - Class: 1
@ -25,6 +25,10 @@ ClassTypes:
Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
- Class: 114 - Class: 114
Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3} Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
- Class: 114
Script: {fileID: 1015169618, guid: 27687deae413b90448366870cb0de502, type: 3}
- Class: 114
Script: {fileID: 602583937, guid: 27687deae413b90448366870cb0de502, type: 3}
- Class: 115 - Class: 115
Script: {instanceID: 0} Script: {instanceID: 0}
- Class: 128 - Class: 128
@ -39,6 +43,6 @@ ClassTypes:
Script: {instanceID: 0} Script: {instanceID: 0}
SerializeReferenceClassIdentifiers: [] SerializeReferenceClassIdentifiers: []
Assets: Assets:
- Assets/DialogueBubble.prefab - Assets/Prefabs/DialogueBubble.prefab
- Assets/GameAssets/Texture2D/UI_DialogueBox_d.png - Assets/GameAssets/Texture2D/UI_DialogueBox_d.png
Dependencies: [] Dependencies: []

View File

@ -21,7 +21,7 @@ namespace QSB.ConversationSync
{ {
Instance = this; Instance = this;
_boxPrefab = QSBCore.ConversationAssetBundle.LoadAsset<GameObject>("assets/dialoguebubble.prefab"); _boxPrefab = QSBCore.ConversationAssetBundle.LoadAsset<GameObject>("assets/Prefabs/dialoguebubble.prefab");
var font = (Font)Resources.Load(@"fonts\english - latin\HVD Fonts - BrandonGrotesque-Bold_Dynamic"); var font = (Font)Resources.Load(@"fonts\english - latin\HVD Fonts - BrandonGrotesque-Bold_Dynamic");
if (font == null) if (font == null)
@ -118,9 +118,7 @@ namespace QSB.ConversationSync
newBox.transform.SetParent(parent); newBox.transform.SetParent(parent);
newBox.transform.localPosition = new Vector3(0, vertOffset, 0); newBox.transform.localPosition = new Vector3(0, vertOffset, 0);
newBox.transform.rotation = parent.rotation; newBox.transform.rotation = parent.rotation;
newBox.AddComponent<CameraFacingBillboard>();
newBox.GetComponent<Text>().text = text; newBox.GetComponent<Text>().text = text;
newBox.AddComponent<ZOverride>();
newBox.SetActive(true); newBox.SetActive(true);
return newBox; return newBox;
} }

View File

@ -10,7 +10,7 @@ namespace QSB.Utility
public static void Init() public static void Init()
{ {
_boxPrefab = QSBCore.ConversationAssetBundle.LoadAsset<GameObject>("assets/dialoguebubble.prefab"); _boxPrefab = QSBCore.ConversationAssetBundle.LoadAsset<GameObject>("assets/Prefabs/dialoguebubble.prefab");
var font = (Font)Resources.Load(@"fonts\english - latin\spacemono-bold"); var font = (Font)Resources.Load(@"fonts\english - latin\spacemono-bold");
if (font == null) if (font == null)
{ {
@ -28,9 +28,7 @@ namespace QSB.Utility
newBox.transform.SetParent(parent); newBox.transform.SetParent(parent);
newBox.transform.localPosition = new Vector3(0, vertOffset, 0); newBox.transform.localPosition = new Vector3(0, vertOffset, 0);
newBox.transform.rotation = parent.rotation; newBox.transform.rotation = parent.rotation;
newBox.AddComponent<CameraFacingBillboard>();
newBox.GetComponent<Text>().text = text; newBox.GetComponent<Text>().text = text;
newBox.AddComponent<ZOverride>();
newBox.SetActive(true); newBox.SetActive(true);
return newBox; return newBox;
} }