ship damage setting

This commit is contained in:
JohnCorby 2022-11-19 01:21:28 -08:00
parent f74254a522
commit b4c18c9e3d
3 changed files with 21 additions and 4 deletions

View File

@ -13,11 +13,20 @@ public class DeathPatches : QSBPatch
{
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
/// <summary>
/// don't take damage from impact in ship
/// </summary>
[HarmonyPrefix]
[HarmonyPatch(typeof(PlayerResources), nameof(PlayerResources.OnImpact))]
public static bool PlayerResources_OnImpact(PlayerResources __instance, ImpactData impact) =>
// don't take damage from impact in ship
!PlayerState.IsInsideShip();
public static bool PlayerResources_OnImpact(PlayerResources __instance, ImpactData impact)
{
if (QSBCore.ShipDamage)
{
return true;
}
return !PlayerState.IsInsideShip();
}
/// <summary>
/// don't insta-die from impact in ship
@ -26,6 +35,11 @@ public class DeathPatches : QSBPatch
[HarmonyPatch(typeof(HighSpeedImpactSensor), nameof(HighSpeedImpactSensor.HandlePlayerInsideShip))]
public static bool HighSpeedImpactSensor_HandlePlayerInsideShip(HighSpeedImpactSensor __instance)
{
if (QSBCore.ShipDamage)
{
return true;
}
var shipCenter = Locator.GetShipTransform().position + Locator.GetShipTransform().up * 2f;
var distanceFromShip = Vector3.Distance(__instance._body.GetPosition(), shipCenter);
if (distanceFromShip > 8f)

View File

@ -56,6 +56,7 @@ public class QSBCore : ModBehaviour
Application.version.Split('.').Take(3).Join(delimiter: ".");
public static bool DLCInstalled => EntitlementsManager.IsDlcOwned() == EntitlementsManager.AsyncOwnershipStatus.Owned;
public static bool IncompatibleModsAllowed { get; private set; }
public static bool ShipDamage { get; private set; }
public static GameVendor GameVendor { get; private set; } = GameVendor.None;
public static bool IsStandalone => GameVendor is GameVendor.Epic or GameVendor.Steam;
public static IProfileManager ProfileManager => IsStandalone
@ -242,6 +243,7 @@ public class QSBCore : ModBehaviour
{
DefaultServerIP = config.GetSettingsValue<string>("defaultServerIP");
IncompatibleModsAllowed = config.GetSettingsValue<bool>("incompatibleModsAllowed");
ShipDamage = config.GetSettingsValue<bool>("shipDamage");
}
private void Update()

View File

@ -2,6 +2,7 @@
"enabled": true,
"settings": {
"defaultServerIP": "localhost",
"incompatibleModsAllowed": false
"incompatibleModsAllowed": false,
"shipDamage": true
}
}