doc but better

This commit is contained in:
JohnCorby 2023-09-22 14:30:35 -07:00
parent 326548d133
commit b33c4cae55

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@ -32,7 +32,8 @@ public class VisibilityShapeVisibilityTrackerPatches : QSBPatch
foreach (var shape in __instance._shapes)
{
// normally checks if enabled
// dont want to do that cuz other players can check visibility? idk nebula wrote this
// helps prevent state change when owner leaves and we are observing
// is this wrong? it feels wrong.
if (shape.IsVisible(frustumPlanes))
{
__result = true;