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Update SectorSync.cs
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@ -68,7 +68,7 @@ namespace QSB.TransformSync
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if (_allSectors.Count == 0)
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if (_allSectors.Count == 0)
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{
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{
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DebugLog.ToConsole($"Error: _allSectors is null or empty for player {message.SenderId}!", OWML.Common.MessageType.Error);
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DebugLog.ToConsole($"Error: _allSectors is empty for player {message.SenderId}!", OWML.Common.MessageType.Error);
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}
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}
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if (sector == null)
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if (sector == null)
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