diff --git a/QSB/Anglerfish/Events/AnglerChangeStateEvent.cs b/QSB/Anglerfish/Events/AnglerChangeStateEvent.cs index 20a26160..f5d0673f 100644 --- a/QSB/Anglerfish/Events/AnglerChangeStateEvent.cs +++ b/QSB/Anglerfish/Events/AnglerChangeStateEvent.cs @@ -8,7 +8,7 @@ namespace QSB.Anglerfish.Events { public class AnglerChangeStateEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBAnglerChangeState, Handler); diff --git a/QSB/Animation/NPC/Events/NpcAnimationEvent.cs b/QSB/Animation/NPC/Events/NpcAnimationEvent.cs index 3e75d245..ffde6557 100644 --- a/QSB/Animation/NPC/Events/NpcAnimationEvent.cs +++ b/QSB/Animation/NPC/Events/NpcAnimationEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Animation.NPC.Events { internal class NpcAnimationEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBNpcAnimEvent, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBNpcAnimEvent, Handler); diff --git a/QSB/Animation/Player/Events/AnimationTriggerEvent.cs b/QSB/Animation/Player/Events/AnimationTriggerEvent.cs index 643648b4..ddc85992 100644 --- a/QSB/Animation/Player/Events/AnimationTriggerEvent.cs +++ b/QSB/Animation/Player/Events/AnimationTriggerEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Animation.Player.Events { internal class AnimationTriggerEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBAnimTrigger, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBAnimTrigger, Handler); diff --git a/QSB/Animation/Player/Events/ChangeAnimTypeEvent.cs b/QSB/Animation/Player/Events/ChangeAnimTypeEvent.cs index 18b5002c..d20ae6df 100644 --- a/QSB/Animation/Player/Events/ChangeAnimTypeEvent.cs +++ b/QSB/Animation/Player/Events/ChangeAnimTypeEvent.cs @@ -8,7 +8,7 @@ namespace QSB.Animation.Player.Events { public class ChangeAnimTypeEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBChangeAnimType, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBChangeAnimType, Handler); diff --git a/QSB/Animation/Player/Events/PlayerSuitEvent.cs b/QSB/Animation/Player/Events/PlayerSuitEvent.cs index e7727601..1c67c151 100644 --- a/QSB/Animation/Player/Events/PlayerSuitEvent.cs +++ b/QSB/Animation/Player/Events/PlayerSuitEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Animation.Player.Events { public class PlayerSuitEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() { diff --git a/QSB/AuthoritySync/AuthorityQueueEvent.cs b/QSB/AuthoritySync/AuthorityQueueEvent.cs index 96708bbc..d949dc6f 100644 --- a/QSB/AuthoritySync/AuthorityQueueEvent.cs +++ b/QSB/AuthoritySync/AuthorityQueueEvent.cs @@ -6,7 +6,7 @@ namespace QSB.AuthoritySync { public class AuthorityQueueEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBAuthorityQueue, Handler); diff --git a/QSB/CampfireSync/Events/CampfireStateEvent.cs b/QSB/CampfireSync/Events/CampfireStateEvent.cs index 60840885..ef3b813b 100644 --- a/QSB/CampfireSync/Events/CampfireStateEvent.cs +++ b/QSB/CampfireSync/Events/CampfireStateEvent.cs @@ -7,7 +7,7 @@ namespace QSB.CampfireSync.Events { internal class CampfireStateEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBCampfireState, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBCampfireState, Handler); diff --git a/QSB/ClientServerStateSync/Events/ClientStateEvent.cs b/QSB/ClientServerStateSync/Events/ClientStateEvent.cs index 542143a3..1b3a37cd 100644 --- a/QSB/ClientServerStateSync/Events/ClientStateEvent.cs +++ b/QSB/ClientServerStateSync/Events/ClientStateEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ClientServerStateSync.Events { internal class ClientStateEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBClientState, Handler); diff --git a/QSB/ClientServerStateSync/Events/ServerStateEvent.cs b/QSB/ClientServerStateSync/Events/ServerStateEvent.cs index 88998c96..bfbfdfa6 100644 --- a/QSB/ClientServerStateSync/Events/ServerStateEvent.cs +++ b/QSB/ClientServerStateSync/Events/ServerStateEvent.cs @@ -5,7 +5,7 @@ namespace QSB.ClientServerStateSync.Events { internal class ServerStateEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBServerState, Handler); diff --git a/QSB/ConversationSync/Events/ConversationEvent.cs b/QSB/ConversationSync/Events/ConversationEvent.cs index e4919a8f..3cd9f853 100644 --- a/QSB/ConversationSync/Events/ConversationEvent.cs +++ b/QSB/ConversationSync/Events/ConversationEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ConversationSync.Events { public class ConversationEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBConversation, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBConversation, Handler); diff --git a/QSB/ConversationSync/Events/ConversationStartEndEvent.cs b/QSB/ConversationSync/Events/ConversationStartEndEvent.cs index 92be12ac..6b14cdbf 100644 --- a/QSB/ConversationSync/Events/ConversationStartEndEvent.cs +++ b/QSB/ConversationSync/Events/ConversationStartEndEvent.cs @@ -8,7 +8,7 @@ namespace QSB.ConversationSync.Events { public class ConversationStartEndEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBConversationStartEnd, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBConversationStartEnd, Handler); diff --git a/QSB/ConversationSync/Events/DialogueConditionEvent.cs b/QSB/ConversationSync/Events/DialogueConditionEvent.cs index d44e4f83..cbdffd07 100644 --- a/QSB/ConversationSync/Events/DialogueConditionEvent.cs +++ b/QSB/ConversationSync/Events/DialogueConditionEvent.cs @@ -5,7 +5,7 @@ namespace QSB.ConversationSync.Events { public class DialogueConditionEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.DialogueConditionChanged, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.DialogueConditionChanged, Handler); diff --git a/QSB/DeathSync/Events/EndLoopEvent.cs b/QSB/DeathSync/Events/EndLoopEvent.cs index 919dd645..af477f10 100644 --- a/QSB/DeathSync/Events/EndLoopEvent.cs +++ b/QSB/DeathSync/Events/EndLoopEvent.cs @@ -8,7 +8,7 @@ namespace QSB.DeathSync.Events { internal class EndLoopEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBEndLoop, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBEndLoop, Handler); diff --git a/QSB/DeathSync/Events/PlayerDeathEvent.cs b/QSB/DeathSync/Events/PlayerDeathEvent.cs index fa00bc9e..dc7bb4b6 100644 --- a/QSB/DeathSync/Events/PlayerDeathEvent.cs +++ b/QSB/DeathSync/Events/PlayerDeathEvent.cs @@ -8,7 +8,7 @@ namespace QSB.DeathSync.Events { public class PlayerDeathEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerDeath, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerDeath, Handler); diff --git a/QSB/DeathSync/Events/StartLoopEvent.cs b/QSB/DeathSync/Events/StartLoopEvent.cs index 50410db3..b587f2f0 100644 --- a/QSB/DeathSync/Events/StartLoopEvent.cs +++ b/QSB/DeathSync/Events/StartLoopEvent.cs @@ -7,7 +7,7 @@ namespace QSB.DeathSync.Events { internal class StartLoopEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBStartLoop, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBStartLoop, Handler); diff --git a/QSB/ElevatorSync/Events/ElevatorEvent.cs b/QSB/ElevatorSync/Events/ElevatorEvent.cs index bd842355..2c919606 100644 --- a/QSB/ElevatorSync/Events/ElevatorEvent.cs +++ b/QSB/ElevatorSync/Events/ElevatorEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ElevatorSync.Events { public class ElevatorEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBStartLift, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBStartLift, Handler); diff --git a/QSB/Events/QSBEvent.cs b/QSB/Events/QSBEvent.cs index 6c939857..5194bf7c 100644 --- a/QSB/Events/QSBEvent.cs +++ b/QSB/Events/QSBEvent.cs @@ -32,7 +32,7 @@ namespace QSB.Events public virtual void OnReceiveRemote(bool isHost, T message) { } public virtual void OnReceiveLocal(bool isHost, T message) { } - public abstract bool RequireWorldObjectsReady(); + public abstract bool RequireWorldObjectsReady { get; } public void SendEvent(T message) { @@ -47,7 +47,7 @@ namespace QSB.Events /// /// True if the message should be processed. public virtual bool CheckMessage(bool isServer, T message) - => !RequireWorldObjectsReady() || WorldObjectManager.AllObjectsReady; + => !RequireWorldObjectsReady || WorldObjectManager.AllObjectsReady; private void OnReceive(bool isServer, T message) { diff --git a/QSB/GeyserSync/Events/GeyserEvent.cs b/QSB/GeyserSync/Events/GeyserEvent.cs index 20c1b80b..77cd18b3 100644 --- a/QSB/GeyserSync/Events/GeyserEvent.cs +++ b/QSB/GeyserSync/Events/GeyserEvent.cs @@ -7,7 +7,7 @@ namespace QSB.GeyserSync.Events { public class GeyserEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBGeyserState, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBGeyserState, Handler); diff --git a/QSB/ItemSync/Events/DropItemEvent.cs b/QSB/ItemSync/Events/DropItemEvent.cs index 5fab6c1f..ffb3f40b 100644 --- a/QSB/ItemSync/Events/DropItemEvent.cs +++ b/QSB/ItemSync/Events/DropItemEvent.cs @@ -9,7 +9,7 @@ namespace QSB.ItemSync.Events { internal class DropItemEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBDropItem, Handler); diff --git a/QSB/ItemSync/Events/MoveToCarryEvent.cs b/QSB/ItemSync/Events/MoveToCarryEvent.cs index fdf51bb8..3c9e4f47 100644 --- a/QSB/ItemSync/Events/MoveToCarryEvent.cs +++ b/QSB/ItemSync/Events/MoveToCarryEvent.cs @@ -8,7 +8,7 @@ namespace QSB.ItemSync.Events { internal class MoveToCarryEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMoveToCarry, Handler); diff --git a/QSB/ItemSync/Events/SocketItemEvent.cs b/QSB/ItemSync/Events/SocketItemEvent.cs index d12107f1..80665ccb 100644 --- a/QSB/ItemSync/Events/SocketItemEvent.cs +++ b/QSB/ItemSync/Events/SocketItemEvent.cs @@ -9,7 +9,7 @@ namespace QSB.ItemSync.Events { internal class SocketItemEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBSocketItem, Handler); diff --git a/QSB/JellyfishSync/Events/JellyfishRisingEvent.cs b/QSB/JellyfishSync/Events/JellyfishRisingEvent.cs index 8b5a019b..b0642c94 100644 --- a/QSB/JellyfishSync/Events/JellyfishRisingEvent.cs +++ b/QSB/JellyfishSync/Events/JellyfishRisingEvent.cs @@ -7,7 +7,7 @@ namespace QSB.JellyfishSync.Events { public class JellyfishRisingEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBJellyfishRising, Handler); diff --git a/QSB/LogSync/Events/RevealFactEvent.cs b/QSB/LogSync/Events/RevealFactEvent.cs index 4c9f17cb..fa32fa46 100644 --- a/QSB/LogSync/Events/RevealFactEvent.cs +++ b/QSB/LogSync/Events/RevealFactEvent.cs @@ -5,7 +5,7 @@ namespace QSB.LogSync.Events { public class RevealFactEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBRevealFact, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBRevealFact, Handler); diff --git a/QSB/MeteorSync/Events/FragmentDamageEvent.cs b/QSB/MeteorSync/Events/FragmentDamageEvent.cs index a4c9eb80..fc74c411 100644 --- a/QSB/MeteorSync/Events/FragmentDamageEvent.cs +++ b/QSB/MeteorSync/Events/FragmentDamageEvent.cs @@ -6,7 +6,7 @@ namespace QSB.MeteorSync.Events { public class FragmentDamageEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBFragmentDamage, Handler); diff --git a/QSB/MeteorSync/Events/FragmentResyncEvent.cs b/QSB/MeteorSync/Events/FragmentResyncEvent.cs index 6844923a..bb42b9b7 100644 --- a/QSB/MeteorSync/Events/FragmentResyncEvent.cs +++ b/QSB/MeteorSync/Events/FragmentResyncEvent.cs @@ -11,7 +11,7 @@ namespace QSB.MeteorSync.Events /// pain public class FragmentResyncEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBFragmentResync, Handler); diff --git a/QSB/MeteorSync/Events/MeteorLaunchEvent.cs b/QSB/MeteorSync/Events/MeteorLaunchEvent.cs index 5620e150..40d3233f 100644 --- a/QSB/MeteorSync/Events/MeteorLaunchEvent.cs +++ b/QSB/MeteorSync/Events/MeteorLaunchEvent.cs @@ -6,7 +6,7 @@ namespace QSB.MeteorSync.Events { public class MeteorLaunchEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMeteorLaunch, Handler); diff --git a/QSB/MeteorSync/Events/MeteorPreLaunchEvent.cs b/QSB/MeteorSync/Events/MeteorPreLaunchEvent.cs index d0e7c92a..385e909a 100644 --- a/QSB/MeteorSync/Events/MeteorPreLaunchEvent.cs +++ b/QSB/MeteorSync/Events/MeteorPreLaunchEvent.cs @@ -7,7 +7,7 @@ namespace QSB.MeteorSync.Events { public class MeteorPreLaunchEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMeteorPreLaunch, Handler); diff --git a/QSB/MeteorSync/Events/MeteorSpecialImpactEvent.cs b/QSB/MeteorSync/Events/MeteorSpecialImpactEvent.cs index 8c131037..32273d6a 100644 --- a/QSB/MeteorSync/Events/MeteorSpecialImpactEvent.cs +++ b/QSB/MeteorSync/Events/MeteorSpecialImpactEvent.cs @@ -7,7 +7,7 @@ namespace QSB.MeteorSync.Events { public class MeteorSpecialImpactEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMeteorSpecialImpact, Handler); diff --git a/QSB/OrbSync/Events/OrbSlotEvent.cs b/QSB/OrbSync/Events/OrbSlotEvent.cs index 20d43054..bdf1f02e 100644 --- a/QSB/OrbSync/Events/OrbSlotEvent.cs +++ b/QSB/OrbSync/Events/OrbSlotEvent.cs @@ -6,7 +6,7 @@ namespace QSB.OrbSync.Events { public class OrbSlotEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBOrbSlot, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBOrbSlot, Handler); diff --git a/QSB/OrbSync/Events/OrbUserEvent.cs b/QSB/OrbSync/Events/OrbUserEvent.cs index 3e785c2a..5770d85f 100644 --- a/QSB/OrbSync/Events/OrbUserEvent.cs +++ b/QSB/OrbSync/Events/OrbUserEvent.cs @@ -11,7 +11,7 @@ namespace QSB.OrbSync.Events { public class OrbUserEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBOrbUser, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBOrbUser, Handler); diff --git a/QSB/Player/Events/EnterLeaveEvent.cs b/QSB/Player/Events/EnterLeaveEvent.cs index 572ed30b..92722cb2 100644 --- a/QSB/Player/Events/EnterLeaveEvent.cs +++ b/QSB/Player/Events/EnterLeaveEvent.cs @@ -11,7 +11,7 @@ namespace QSB.Player.Events internal class EnterLeaveEvent : QSBEvent> { // TODO : sync the things that dont need the worldobjects some other way - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() { diff --git a/QSB/Player/Events/LaunchCodesEvent.cs b/QSB/Player/Events/LaunchCodesEvent.cs index 8af62d9e..b60c3ec6 100644 --- a/QSB/Player/Events/LaunchCodesEvent.cs +++ b/QSB/Player/Events/LaunchCodesEvent.cs @@ -5,7 +5,7 @@ namespace QSB.Player.Events { internal class LaunchCodesEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBLearnLaunchCodes, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBLearnLaunchCodes, Handler); diff --git a/QSB/Player/Events/PlayerEntangledEvent.cs b/QSB/Player/Events/PlayerEntangledEvent.cs index 5f79c962..bc0f3305 100644 --- a/QSB/Player/Events/PlayerEntangledEvent.cs +++ b/QSB/Player/Events/PlayerEntangledEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Player.Events { internal class PlayerEntangledEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerEntangle, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerEntangle, Handler); diff --git a/QSB/Player/Events/PlayerInformationEvent.cs b/QSB/Player/Events/PlayerInformationEvent.cs index ac895ac9..3ba248fb 100644 --- a/QSB/Player/Events/PlayerInformationEvent.cs +++ b/QSB/Player/Events/PlayerInformationEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Player.Events { public class PlayerInformationEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerInformation, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerInformation, Handler); diff --git a/QSB/Player/Events/PlayerJoinEvent.cs b/QSB/Player/Events/PlayerJoinEvent.cs index e7e532c0..f6f3b239 100644 --- a/QSB/Player/Events/PlayerJoinEvent.cs +++ b/QSB/Player/Events/PlayerJoinEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Player.Events { public class PlayerJoinEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerJoin, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerJoin, Handler); diff --git a/QSB/Player/Events/PlayerKickEvent.cs b/QSB/Player/Events/PlayerKickEvent.cs index c1406da1..b75e59b7 100644 --- a/QSB/Player/Events/PlayerKickEvent.cs +++ b/QSB/Player/Events/PlayerKickEvent.cs @@ -9,7 +9,7 @@ namespace QSB.Player.Events { internal class PlayerKickEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerKick, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerKick, Handler); diff --git a/QSB/Player/Events/PlayerReadyEvent.cs b/QSB/Player/Events/PlayerReadyEvent.cs index ce238c39..8da97c2c 100644 --- a/QSB/Player/Events/PlayerReadyEvent.cs +++ b/QSB/Player/Events/PlayerReadyEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Player.Events { public class PlayerReadyEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerReady, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBPlayerReady, Handler); diff --git a/QSB/Player/Events/RequestStateResyncEvent.cs b/QSB/Player/Events/RequestStateResyncEvent.cs index 9c304750..ab1f32f1 100644 --- a/QSB/Player/Events/RequestStateResyncEvent.cs +++ b/QSB/Player/Events/RequestStateResyncEvent.cs @@ -16,7 +16,7 @@ namespace QSB.Player.Events // Can be sent by any client (including host) to signal they want latest worldobject, player, and server infomation public class RequestStateResyncEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBRequestStateResync, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBRequestStateResync, Handler); diff --git a/QSB/QuantumSync/Events/MoonStateChangeEvent.cs b/QSB/QuantumSync/Events/MoonStateChangeEvent.cs index 6656ac32..b4332b6b 100644 --- a/QSB/QuantumSync/Events/MoonStateChangeEvent.cs +++ b/QSB/QuantumSync/Events/MoonStateChangeEvent.cs @@ -9,7 +9,7 @@ namespace QSB.QuantumSync.Events { public class MoonStateChangeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMoonStateChange, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBMoonStateChange, Handler); diff --git a/QSB/QuantumSync/Events/MultiStateChangeEvent.cs b/QSB/QuantumSync/Events/MultiStateChangeEvent.cs index de73f02f..e65732f1 100644 --- a/QSB/QuantumSync/Events/MultiStateChangeEvent.cs +++ b/QSB/QuantumSync/Events/MultiStateChangeEvent.cs @@ -8,7 +8,7 @@ namespace QSB.QuantumSync.Events { public class MultiStateChangeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMultiStateChange, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBMultiStateChange, Handler); diff --git a/QSB/QuantumSync/Events/QuantumAuthorityEvent.cs b/QSB/QuantumSync/Events/QuantumAuthorityEvent.cs index 6449deaa..c1749fb2 100644 --- a/QSB/QuantumSync/Events/QuantumAuthorityEvent.cs +++ b/QSB/QuantumSync/Events/QuantumAuthorityEvent.cs @@ -6,7 +6,7 @@ namespace QSB.QuantumSync.Events { internal class QuantumAuthorityEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBQuantumAuthority, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBQuantumAuthority, Handler); diff --git a/QSB/QuantumSync/Events/QuantumShuffleEvent.cs b/QSB/QuantumSync/Events/QuantumShuffleEvent.cs index 11d8d621..91f0bfd1 100644 --- a/QSB/QuantumSync/Events/QuantumShuffleEvent.cs +++ b/QSB/QuantumSync/Events/QuantumShuffleEvent.cs @@ -6,7 +6,7 @@ namespace QSB.QuantumSync.Events { public class QuantumShuffleEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBQuantumShuffle, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBQuantumShuffle, Handler); diff --git a/QSB/QuantumSync/Events/SocketStateChangeEvent.cs b/QSB/QuantumSync/Events/SocketStateChangeEvent.cs index a16abbfd..3870b9b4 100644 --- a/QSB/QuantumSync/Events/SocketStateChangeEvent.cs +++ b/QSB/QuantumSync/Events/SocketStateChangeEvent.cs @@ -9,7 +9,7 @@ namespace QSB.QuantumSync.Events { public class SocketStateChangeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBSocketStateChange, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBSocketStateChange, Handler); diff --git a/QSB/RespawnSync/Events/PlayerRespawnEvent.cs b/QSB/RespawnSync/Events/PlayerRespawnEvent.cs index fd8f582d..e5951b8d 100644 --- a/QSB/RespawnSync/Events/PlayerRespawnEvent.cs +++ b/QSB/RespawnSync/Events/PlayerRespawnEvent.cs @@ -7,7 +7,7 @@ namespace QSB.RespawnSync.Events { internal class PlayerRespawnEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerRespawn, Handler); diff --git a/QSB/RoastingSync/Events/EnterExitRoastingEvent.cs b/QSB/RoastingSync/Events/EnterExitRoastingEvent.cs index b6953ef0..ccb0c7fd 100644 --- a/QSB/RoastingSync/Events/EnterExitRoastingEvent.cs +++ b/QSB/RoastingSync/Events/EnterExitRoastingEvent.cs @@ -9,7 +9,7 @@ namespace QSB.RoastingSync.Events { internal class EnterExitRoastingEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() { diff --git a/QSB/RoastingSync/Events/MarshmallowEventEvent.cs b/QSB/RoastingSync/Events/MarshmallowEventEvent.cs index 8a7b229a..072f6b29 100644 --- a/QSB/RoastingSync/Events/MarshmallowEventEvent.cs +++ b/QSB/RoastingSync/Events/MarshmallowEventEvent.cs @@ -11,7 +11,7 @@ namespace QSB.RoastingSync.Events { internal class MarshmallowEventEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBMarshmallowEvent, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBMarshmallowEvent, Handler); diff --git a/QSB/SatelliteSync/Events/SatelliteProjectorEvent.cs b/QSB/SatelliteSync/Events/SatelliteProjectorEvent.cs index cfa41f74..900ba815 100644 --- a/QSB/SatelliteSync/Events/SatelliteProjectorEvent.cs +++ b/QSB/SatelliteSync/Events/SatelliteProjectorEvent.cs @@ -5,7 +5,7 @@ namespace QSB.SatelliteSync.Events { internal class SatelliteProjectorEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() { diff --git a/QSB/SatelliteSync/Events/SatelliteProjectorSnapshotEvent.cs b/QSB/SatelliteSync/Events/SatelliteProjectorSnapshotEvent.cs index b50c74c0..73a98578 100644 --- a/QSB/SatelliteSync/Events/SatelliteProjectorSnapshotEvent.cs +++ b/QSB/SatelliteSync/Events/SatelliteProjectorSnapshotEvent.cs @@ -5,7 +5,7 @@ namespace QSB.SatelliteSync.Events { internal class SatelliteProjectorSnapshotEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBSatelliteSnapshot, (bool forward) => Handler(forward)); diff --git a/QSB/ShipSync/Events/Component/ComponentDamagedEvent.cs b/QSB/ShipSync/Events/Component/ComponentDamagedEvent.cs index edf5aec5..f7237af7 100644 --- a/QSB/ShipSync/Events/Component/ComponentDamagedEvent.cs +++ b/QSB/ShipSync/Events/Component/ComponentDamagedEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ShipSync.Events.Component { internal class ComponentDamagedEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBComponentDamaged, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBComponentDamaged, Handler); diff --git a/QSB/ShipSync/Events/Component/ComponentRepairTickEvent.cs b/QSB/ShipSync/Events/Component/ComponentRepairTickEvent.cs index 130bad49..61da422a 100644 --- a/QSB/ShipSync/Events/Component/ComponentRepairTickEvent.cs +++ b/QSB/ShipSync/Events/Component/ComponentRepairTickEvent.cs @@ -6,7 +6,7 @@ namespace QSB.ShipSync.Events.Component { internal class ComponentRepairTickEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBComponentRepairTick, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBComponentRepairTick, Handler); diff --git a/QSB/ShipSync/Events/Component/ComponentRepairedEvent.cs b/QSB/ShipSync/Events/Component/ComponentRepairedEvent.cs index 20f16de9..1e9b4adc 100644 --- a/QSB/ShipSync/Events/Component/ComponentRepairedEvent.cs +++ b/QSB/ShipSync/Events/Component/ComponentRepairedEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ShipSync.Events.Component { internal class ComponentRepairedEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBComponentRepaired, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBComponentRepaired, Handler); diff --git a/QSB/ShipSync/Events/FlyShipEvent.cs b/QSB/ShipSync/Events/FlyShipEvent.cs index 5d3c64e9..3a8fac7e 100644 --- a/QSB/ShipSync/Events/FlyShipEvent.cs +++ b/QSB/ShipSync/Events/FlyShipEvent.cs @@ -10,7 +10,7 @@ namespace QSB.ShipSync.Events { internal class FlyShipEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() { diff --git a/QSB/ShipSync/Events/FunnelEnableEvent.cs b/QSB/ShipSync/Events/FunnelEnableEvent.cs index 7c3e59f2..45bd3778 100644 --- a/QSB/ShipSync/Events/FunnelEnableEvent.cs +++ b/QSB/ShipSync/Events/FunnelEnableEvent.cs @@ -5,7 +5,7 @@ namespace QSB.ShipSync.Events { internal class FunnelEnableEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBEnableFunnel, Handler); diff --git a/QSB/ShipSync/Events/HatchEvent.cs b/QSB/ShipSync/Events/HatchEvent.cs index e23f7c49..f4f6120d 100644 --- a/QSB/ShipSync/Events/HatchEvent.cs +++ b/QSB/ShipSync/Events/HatchEvent.cs @@ -6,7 +6,7 @@ namespace QSB.ShipSync.Events { internal class HatchEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHatchState, Handler); diff --git a/QSB/ShipSync/Events/Hull/HullChangeIntegrityEvent.cs b/QSB/ShipSync/Events/Hull/HullChangeIntegrityEvent.cs index 522539ab..bc37b6a6 100644 --- a/QSB/ShipSync/Events/Hull/HullChangeIntegrityEvent.cs +++ b/QSB/ShipSync/Events/Hull/HullChangeIntegrityEvent.cs @@ -6,7 +6,7 @@ namespace QSB.ShipSync.Events.Hull { internal class HullChangeIntegrityEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHullChangeIntegrity, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBHullChangeIntegrity, Handler); diff --git a/QSB/ShipSync/Events/Hull/HullDamagedEvent.cs b/QSB/ShipSync/Events/Hull/HullDamagedEvent.cs index 388b2e48..f3414d67 100644 --- a/QSB/ShipSync/Events/Hull/HullDamagedEvent.cs +++ b/QSB/ShipSync/Events/Hull/HullDamagedEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ShipSync.Events.Hull { internal class HullDamagedEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHullDamaged, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBHullDamaged, Handler); diff --git a/QSB/ShipSync/Events/Hull/HullImpactEvent.cs b/QSB/ShipSync/Events/Hull/HullImpactEvent.cs index f88230e9..92a10952 100644 --- a/QSB/ShipSync/Events/Hull/HullImpactEvent.cs +++ b/QSB/ShipSync/Events/Hull/HullImpactEvent.cs @@ -6,7 +6,7 @@ namespace QSB.ShipSync.Events.Hull { internal class HullImpactEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHullImpact, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBHullImpact, Handler); diff --git a/QSB/ShipSync/Events/Hull/HullRepairTickEvent.cs b/QSB/ShipSync/Events/Hull/HullRepairTickEvent.cs index da02798a..6291aa8e 100644 --- a/QSB/ShipSync/Events/Hull/HullRepairTickEvent.cs +++ b/QSB/ShipSync/Events/Hull/HullRepairTickEvent.cs @@ -6,7 +6,7 @@ namespace QSB.ShipSync.Events.Hull { internal class HullRepairTickEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHullRepairTick, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBHullRepairTick, Handler); diff --git a/QSB/ShipSync/Events/Hull/HullRepairedEvent.cs b/QSB/ShipSync/Events/Hull/HullRepairedEvent.cs index bacdfd7d..616095ca 100644 --- a/QSB/ShipSync/Events/Hull/HullRepairedEvent.cs +++ b/QSB/ShipSync/Events/Hull/HullRepairedEvent.cs @@ -7,7 +7,7 @@ namespace QSB.ShipSync.Events.Hull { internal class HullRepairedEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBHullRepaired, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBHullRepaired, Handler); diff --git a/QSB/StatueSync/Events/StartStatueEvent.cs b/QSB/StatueSync/Events/StartStatueEvent.cs index fe8549df..f9e95ecc 100644 --- a/QSB/StatueSync/Events/StartStatueEvent.cs +++ b/QSB/StatueSync/Events/StartStatueEvent.cs @@ -7,7 +7,7 @@ namespace QSB.StatueSync.Events { internal class StartStatueEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBStartStatue, Handler); diff --git a/QSB/TimeSync/Events/ServerTimeEvent.cs b/QSB/TimeSync/Events/ServerTimeEvent.cs index cf356b13..71bc7e6e 100644 --- a/QSB/TimeSync/Events/ServerTimeEvent.cs +++ b/QSB/TimeSync/Events/ServerTimeEvent.cs @@ -4,7 +4,7 @@ namespace QSB.TimeSync.Events { public class ServerTimeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBServerTime, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBServerTime, Handler); diff --git a/QSB/Tools/FlashlightTool/Events/PlayerFlashlightEvent.cs b/QSB/Tools/FlashlightTool/Events/PlayerFlashlightEvent.cs index b549bf21..c2a6693d 100644 --- a/QSB/Tools/FlashlightTool/Events/PlayerFlashlightEvent.cs +++ b/QSB/Tools/FlashlightTool/Events/PlayerFlashlightEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.FlashlightTool.Events { public class PlayerFlashlightEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() { diff --git a/QSB/Tools/ProbeLauncherTool/Events/EquipProbeLauncherEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/EquipProbeLauncherEvent.cs index ad06d6d5..e4f16628 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/EquipProbeLauncherEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/EquipProbeLauncherEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Tools.ProbeLauncherTool.Events { public class EquipProbeLauncherEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; private bool _nonPlayerLauncherEquipped; diff --git a/QSB/Tools/ProbeLauncherTool/Events/LaunchProbeEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/LaunchProbeEvent.cs index 77123260..c2a1360f 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/LaunchProbeEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/LaunchProbeEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Tools.ProbeLauncherTool.Events { internal class LaunchProbeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBLaunchProbe, Handler); diff --git a/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs index 68a4fccd..d37f9bef 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/PlayerLaunchProbeEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.ProbeLauncherTool.Events { internal class PlayerLaunchProbeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerLaunchProbe, Handler); diff --git a/QSB/Tools/ProbeLauncherTool/Events/PlayerRetrieveProbeEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/PlayerRetrieveProbeEvent.cs index b1a6bd90..5ada54c6 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/PlayerRetrieveProbeEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/PlayerRetrieveProbeEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.ProbeLauncherTool.Events { internal class PlayerRetrieveProbeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBPlayerRetrieveProbe, Handler); diff --git a/QSB/Tools/ProbeLauncherTool/Events/RetrieveProbeEvent.cs b/QSB/Tools/ProbeLauncherTool/Events/RetrieveProbeEvent.cs index 23796351..d22582ee 100644 --- a/QSB/Tools/ProbeLauncherTool/Events/RetrieveProbeEvent.cs +++ b/QSB/Tools/ProbeLauncherTool/Events/RetrieveProbeEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Tools.ProbeLauncherTool.Events { internal class RetrieveProbeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBRetrieveProbe, Handler); diff --git a/QSB/Tools/ProbeTool/Events/PlayerProbeEvent.cs b/QSB/Tools/ProbeTool/Events/PlayerProbeEvent.cs index 95bd5076..b54ff004 100644 --- a/QSB/Tools/ProbeTool/Events/PlayerProbeEvent.cs +++ b/QSB/Tools/ProbeTool/Events/PlayerProbeEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.ProbeTool.Events { internal class PlayerProbeEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBProbeEvent, Handler); diff --git a/QSB/Tools/ProbeTool/Events/ProbeStartRetrieveEvent.cs b/QSB/Tools/ProbeTool/Events/ProbeStartRetrieveEvent.cs index b9e330bd..b66c1a2e 100644 --- a/QSB/Tools/ProbeTool/Events/ProbeStartRetrieveEvent.cs +++ b/QSB/Tools/ProbeTool/Events/ProbeStartRetrieveEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.ProbeTool.Events { internal class ProbeStartRetrieveEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBProbeStartRetrieve, Handler); diff --git a/QSB/Tools/SignalscopeTool/Events/PlayerSignalscopeEvent.cs b/QSB/Tools/SignalscopeTool/Events/PlayerSignalscopeEvent.cs index a9b731fe..abecc140 100644 --- a/QSB/Tools/SignalscopeTool/Events/PlayerSignalscopeEvent.cs +++ b/QSB/Tools/SignalscopeTool/Events/PlayerSignalscopeEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.SignalscopeTool.Events { public class PlayerSignalscopeEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() { diff --git a/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifyFrequencyEvent.cs b/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifyFrequencyEvent.cs index 71980c52..1f5a71dc 100644 --- a/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifyFrequencyEvent.cs +++ b/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifyFrequencyEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Events { public class IdentifyFrequencyEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBIdentifyFrequency, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBIdentifyFrequency, Handler); diff --git a/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifySignalEvent.cs b/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifySignalEvent.cs index cdc015a8..54eccc49 100644 --- a/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifySignalEvent.cs +++ b/QSB/Tools/SignalscopeTool/FrequencySync/Events/IdentifySignalEvent.cs @@ -7,7 +7,7 @@ namespace QSB.Tools.SignalscopeTool.FrequencySync.Events public class IdentifySignalEvent : QSBEvent> { // TODO : fix this with save-sync - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBIdentifySignal, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBIdentifySignal, Handler); diff --git a/QSB/Tools/TranslatorTool/Events/PlayerTranslatorEvent.cs b/QSB/Tools/TranslatorTool/Events/PlayerTranslatorEvent.cs index 1198f2ce..62765d73 100644 --- a/QSB/Tools/TranslatorTool/Events/PlayerTranslatorEvent.cs +++ b/QSB/Tools/TranslatorTool/Events/PlayerTranslatorEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.TranslatorTool.Events { public class PlayerTranslatorEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() { diff --git a/QSB/Tools/TranslatorTool/TranslationSync/Events/SetAsTranslatedEvent.cs b/QSB/Tools/TranslatorTool/TranslationSync/Events/SetAsTranslatedEvent.cs index 6baca9b1..7b4c1bbf 100644 --- a/QSB/Tools/TranslatorTool/TranslationSync/Events/SetAsTranslatedEvent.cs +++ b/QSB/Tools/TranslatorTool/TranslationSync/Events/SetAsTranslatedEvent.cs @@ -6,7 +6,7 @@ namespace QSB.Tools.TranslatorTool.TranslationSync.Events { public class SetAsTranslatedEvent : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBTextTranslated, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBTextTranslated, Handler); diff --git a/QSB/Utility/Events/DebugEvent.cs b/QSB/Utility/Events/DebugEvent.cs index 3872dedb..753fe7b4 100644 --- a/QSB/Utility/Events/DebugEvent.cs +++ b/QSB/Utility/Events/DebugEvent.cs @@ -5,7 +5,7 @@ namespace QSB.Utility.Events { public class DebugEvent : QSBEvent> { - public override bool RequireWorldObjectsReady() => false; + public override bool RequireWorldObjectsReady => false; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBDebugEvent, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBDebugEvent, Handler); diff --git a/QSB/ZeroGCaveSync/Events/SatelliteNodeRepairTick.cs b/QSB/ZeroGCaveSync/Events/SatelliteNodeRepairTick.cs index f02e43d6..31dde831 100644 --- a/QSB/ZeroGCaveSync/Events/SatelliteNodeRepairTick.cs +++ b/QSB/ZeroGCaveSync/Events/SatelliteNodeRepairTick.cs @@ -7,7 +7,7 @@ namespace QSB.ZeroGCaveSync.Events { internal class SatelliteNodeRepairTick : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBSatelliteRepairTick, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBSatelliteRepairTick, Handler); diff --git a/QSB/ZeroGCaveSync/Events/SatelliteNodeRepaired.cs b/QSB/ZeroGCaveSync/Events/SatelliteNodeRepaired.cs index 1b927b68..efdb9f82 100644 --- a/QSB/ZeroGCaveSync/Events/SatelliteNodeRepaired.cs +++ b/QSB/ZeroGCaveSync/Events/SatelliteNodeRepaired.cs @@ -7,7 +7,7 @@ namespace QSB.ZeroGCaveSync.Events { internal class SatelliteNodeRepaired : QSBEvent { - public override bool RequireWorldObjectsReady() => true; + public override bool RequireWorldObjectsReady => true; public override void SetupListener() => GlobalMessenger.AddListener(EventNames.QSBSatelliteRepaired, Handler); public override void CloseListener() => GlobalMessenger.RemoveListener(EventNames.QSBSatelliteRepaired, Handler);