fix gabba guh

This commit is contained in:
_nebula 2023-03-05 20:48:08 +00:00
parent 10e6590690
commit a82fd159de
4 changed files with 5 additions and 5 deletions

View File

@ -220,7 +220,7 @@ internal class MultiplayerHUDManager : MonoBehaviour, IAddComponentOnStart
private void OnRemovePlayer(PlayerInfo player)
{
Destroy(player.HUDBox.gameObject);
Destroy(player.HUDBox?.gameObject);
}
private PlanetTrigger CreateTrigger(string parentPath, HUDIcon icon)

View File

@ -36,7 +36,7 @@ public class PlayerTransformSync : SectoredTransformSync
var player = new PlayerInfo(this);
QSBPlayerManager.PlayerList.SafeAdd(player);
base.OnStartClient();
QSBPlayerManager.OnAddPlayer?.Invoke(Player);
QSBPlayerManager.OnAddPlayer?.SafeInvoke(Player);
DebugLog.DebugWrite($"Create Player : {Player}", MessageType.Info);
JoinLeaveSingularity.Create(Player, true);
@ -50,7 +50,7 @@ public class PlayerTransformSync : SectoredTransformSync
// TODO : Maybe move this to a leave event...? Would ensure everything could finish up before removing the player
QSBPatch.Remote = true;
QSBPlayerManager.OnRemovePlayer?.Invoke(Player);
QSBPlayerManager.OnRemovePlayer?.SafeInvoke(Player);
QSBPatch.Remote = false;
base.OnStopClient();
Player.HudMarker?.Remove();

View File

@ -226,7 +226,7 @@ public class DebugActions : MonoBehaviour, IAddComponentOnStart
{
var player = new PlayerInfo(QSBPlayerManager.LocalPlayer.TransformSync);
QSBPlayerManager.PlayerList.SafeAdd(player);
QSBPlayerManager.OnAddPlayer?.Invoke(player);
QSBPlayerManager.OnAddPlayer?.SafeInvoke(player);
DebugLog.DebugWrite($"CREATING FAKE PLAYER : {player}", MessageType.Info);
JoinLeaveSingularity.Create(player, true);

View File

@ -7,7 +7,7 @@
"body": "- Disable *all* other mods. (Can heavily affect performance)\n- Make sure you are not running any other network-intensive applications."
},
"uniqueName": "Raicuparta.QuantumSpaceBuddies",
"version": "0.26.1",
"version": "0.26.2",
"owmlVersion": "2.9.0",
"dependencies": [ "_nebula.MenuFramework", "JohnCorby.VanillaFix" ],
"pathsToPreserve": [ "debugsettings.json" ],