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make this private
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@ -330,7 +330,7 @@ public static class QSBWorldSync
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.Where(x => x.gameObject.scene.name is not (null or "DontDestroyOnLoad"));
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// https://stackoverflow.com/a/48570616
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public static string NameOfCallingClass()
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private static string NameOfCallingClass()
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{
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string fullName;
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Type declaringType;
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