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adjust timings
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1e4867379f
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@ -153,7 +153,7 @@ namespace QSB.RespawnSync
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return;
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}
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player.DitheringAnimator.SetVisible(false, 0.5f);
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player.DitheringAnimator.SetVisible(false, 1);
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}
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public void OnPlayerRespawn(PlayerInfo player)
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@ -169,7 +169,7 @@ namespace QSB.RespawnSync
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_playersPendingRespawn.Remove(player);
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UpdateRespawnNotification();
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player.DitheringAnimator.SetVisible(true, 0.5f);
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player.DitheringAnimator.SetVisible(true, 1);
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}
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public void RespawnSomePlayer()
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