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fix eye debug action
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@ -59,6 +59,7 @@ namespace QSB.Utility
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if (Keyboard.current[Key.Numpad9].wasPressedThisFrame)
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if (Keyboard.current[Key.Numpad9].wasPressedThisFrame)
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{
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{
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PlayerData.SaveWarpedToTheEye(60);
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LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite);
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LoadManager.LoadSceneAsync(OWScene.EyeOfTheUniverse, true, LoadManager.FadeType.ToWhite);
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}
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}
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}
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}
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