diff --git a/QSB/Utility/DebugGUI.cs b/QSB/Utility/DebugGUI.cs index 07223619..54139539 100644 --- a/QSB/Utility/DebugGUI.cs +++ b/QSB/Utility/DebugGUI.cs @@ -179,10 +179,10 @@ internal class DebugGUI : MonoBehaviour, IAddComponentOnStart if (player.IsReady && QSBWorldSync.AllObjectsReady) { - WriteLine(2, $"Illuminated : {player.LightSensor.IsIlluminated()}"); + WriteLine(2, $"Illuminated : {player.LightSensor?.IsIlluminated()}"); var singleLightSensor = (SingleLightSensor)player.LightSensor; // will be null for remote player light sensors - if (singleLightSensor._lightSources != null) + if (singleLightSensor?._lightSources != null) { foreach (var item in singleLightSensor._lightSources) {