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https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-26 09:35:26 +00:00
dont add network behaviours
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parent
241b972dcd
commit
9bbebf04d0
@ -10,6 +10,7 @@ using UnityEngine;
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namespace QSB.Animation.Player
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namespace QSB.Animation.Player
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{
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{
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public class AnimationSync : PlayerSyncObject
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public class AnimationSync : PlayerSyncObject
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{
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{
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private RuntimeAnimatorController _suitedAnimController;
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private RuntimeAnimatorController _suitedAnimController;
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@ -33,10 +34,10 @@ namespace QSB.Animation.Player
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protected void Awake()
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protected void Awake()
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{
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{
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InvisibleAnimator = gameObject.AddComponent<Animator>();
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InvisibleAnimator = gameObject.GetRequiredComponent<Animator>();
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NetworkAnimator = gameObject.AddComponent<NetworkAnimator>();
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NetworkAnimator = gameObject.GetRequiredComponent<NetworkAnimator>();
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NetworkAnimator.enabled = false;
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NetworkAnimator.enabled = false;
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NetworkAnimator.animator = InvisibleAnimator;
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// NetworkAnimator.animator = InvisibleAnimator;
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QSBSceneManager.OnUniverseSceneLoaded += OnUniverseSceneLoaded;
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QSBSceneManager.OnUniverseSceneLoaded += OnUniverseSceneLoaded;
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}
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}
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@ -1,12 +1,12 @@
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ManifestFileVersion: 0
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ManifestFileVersion: 0
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CRC: 3354188065
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CRC: 2681871399
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Hashes:
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Hashes:
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AssetFileHash:
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AssetFileHash:
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serializedVersion: 2
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serializedVersion: 2
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HashAppended: 0
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HashAppended: 0
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ClassTypes:
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ClassTypes:
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- Class: 1
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- Class: 1
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@ -1,18 +1,22 @@
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ManifestFileVersion: 0
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ManifestFileVersion: 0
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CRC: 3050150252
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CRC: 2859534538
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Hashes:
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HashAppended: 0
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HashAppended: 0
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ClassTypes:
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ClassTypes:
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- Class: 1
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- Class: 1
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Script: {instanceID: 0}
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Script: {instanceID: 0}
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- Class: 4
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- Class: 4
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Script: {instanceID: 0}
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Script: {instanceID: 0}
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- Class: 95
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Script: {instanceID: 0}
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- Class: 114
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Script: {fileID: 1077175584, guid: b782d36837e164d4e87858bf8f2736c6, type: 3}
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- Class: 114
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Script: {fileID: 860895539, guid: b782d36837e164d4e87858bf8f2736c6, type: 3}
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Script: {fileID: 860895539, guid: b782d36837e164d4e87858bf8f2736c6, type: 3}
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- Class: 114
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- Class: 114
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@ -29,12 +33,14 @@ ClassTypes:
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Script: {fileID: 78926581, guid: 27687deae413b90448366870cb0de502, type: 3}
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Script: {fileID: 78926581, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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- Class: 114
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Script: {fileID: -749020886, guid: 27687deae413b90448366870cb0de502, type: 3}
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Script: {fileID: -749020886, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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Script: {fileID: -270813150, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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Script: {fileID: -1617191155, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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Script: {fileID: 677635994, guid: 27687deae413b90448366870cb0de502, type: 3}
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Script: {fileID: 677635994, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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Script: {fileID: 2036222940, guid: 27687deae413b90448366870cb0de502, type: 3}
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Script: {fileID: 2036222940, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 114
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Script: {fileID: -1617191155, guid: 27687deae413b90448366870cb0de502, type: 3}
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- Class: 115
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- Class: 115
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Script: {instanceID: 0}
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Script: {instanceID: 0}
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SerializeReferenceClassIdentifiers: []
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SerializeReferenceClassIdentifiers: []
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@ -57,7 +57,7 @@ namespace QSB
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public static AssetBundle DebugAssetBundle { get; private set; }
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public static AssetBundle DebugAssetBundle { get; private set; }
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public static AssetBundle TextAssetsBundle { get; private set; }
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public static AssetBundle TextAssetsBundle { get; private set; }
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public static bool IsHost => NetworkServer.active;
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public static bool IsHost => NetworkServer.active;
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public static bool IsInMultiplayer => NetworkManager.singleton.isNetworkActive;
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public static bool IsInMultiplayer => QSBNetworkManager.singleton.isNetworkActive;
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public static string QSBVersion => Helper.Manifest.Version;
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public static string QSBVersion => Helper.Manifest.Version;
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public static string GameVersion => Application.version;
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public static string GameVersion => Application.version;
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public static GamePlatform Platform => typeof(Achievements).Assembly.GetTypes().Any(x => x.Name == "EpicEntitlementRetriever")
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public static GamePlatform Platform => typeof(Achievements).Assembly.GetTypes().Any(x => x.Name == "EpicEntitlementRetriever")
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@ -114,7 +114,7 @@ namespace QSB.TimeSync
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{
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{
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new RequestStateResyncMessage().Send();
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new RequestStateResyncMessage().Send();
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CurrentState = State.Loaded;
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CurrentState = State.Loaded;
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gameObject.GetAddComponent<PreserveTimeScale>();
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gameObject.GetRequiredComponent<PreserveTimeScale>();
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if (isServer)
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if (isServer)
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{
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{
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SendServerTime();
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SendServerTime();
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